3 years ago
Transport Nerf Talk
EA / Dice, I'm probably in the minority here (in fact I'm fairly certain) but one of my favorite things to do in the game is to fly the transports. The Super-Hind and Condor specifically. I'm extreme...
@protoman23 wrote:
@Adamonic wrote:Every option should have pros and * and tradeoffs. With Transport Helos, there are very few tradeoffs.
The Hind/Condor is only as good as the pilot and capable gunners. You can be the best pilot in the world, but if your gunners are trash you aren't doing much damage to the enemy team.
Skill has nothing to do with tradeoffs though? You can say that about any weapon, vehicle, or gadget. Trash players will be trash, and you don't balance the game off of them.
Even an average crew with repairs can dominate. I suck at flying, but if I choose to, I can stay alive an entire round giving my gunner ample time to farm kills.
They can't dominate if the opposing team plays them. People get annoyed with me in game because I talk (well type) but I don't care.
If I'm on defense at the start of the game I'm telling people that I'm going to keep a Hind or Condor hacked and that they should watch for it and prioritize taking them down. And guess what? I do what I said I was gonna do and most of the time people follow suit and take them down.
My point is (if a team wants a transport to come down it will come down).