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DETROiiTTRiiCK's avatar
DETROiiTTRiiCK
Not applicable
4 years ago
Solved

TTK (Time To Kill)

Hello, I like the new changes coming to map design, I think that’s a good starting point to make the game more enjoyable. I would keep breakthrough to 128 players, I don’t think it’s player count....
  • DrunkwoIf's avatar
    DrunkwoIf
    4 years ago

    I feel like TTK has allways been one of those ( everybody has their own opinion on how it should be ) type things and you cant please everybody.

    for myself i like that middle ground of TTK, i dont like super low where im dying to a shot to the big toe by a guy spraying from the hip with his eyes closed. I like to have at least some kind of chance to respond to the guy shooting at me.

    but at the same time i dont want to have to unload a entire clip into somebodys chest to kill them. I feel like you should have to at least aim a few shots to get the kill. so if you start shooting at somebody and their reaction is to move quickly you still have to aim a few shots to secure that kill, and if you cant then there is a chance they can get you, or take cover.

    but like i said, not everybody will ever be happy with it, and lets not forget hit registry and how completely bad it can be at times. when i tried this game in the beta i cant even count how many times i died before i would even get any kind of bullet hit registry on my side, it was just so bad.

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