Forum Discussion
What about the PC community? Are there enough PC players if there would be no cross play?
ttd bundled damage is in BFV and it doesn't have crossplay.
I don't notice ttd bundled damage very often in Battlefield 1, but the netcode contractor DICE hired was working at DICE during Battlefield 1's development.
The netcode contractor who built Battlefield's netcode left DICE after Battlefield 1.
So the guy who built the net code doesn't work at dice anymore because he was a contractor.
Battlefield V released and the netcode ttd issues were horrible.
Then 2042 came out and DICE made bad adjustments to the netcode like 45Hz servers which causes desync with all the other game engine sub systems and is one of the reasons why 2042 has horrendous desync issues.
So yeah, the guy who wrote the netcode and knows how to fix it doesn't work at DICE anymore.
- RayD_O12 years agoHero
@OskooI_007 wrote:ttd bundled damage is in BFV and it doesn't have crossplay.
I don't notice ttd bundled damage very often in Battlefield 1, but the netcode contractor DICE hired was working at DICE during Battlefield 1's development.
The netcode contractor who built Battlefield's netcode left DICE after Battlefield 1.
So the guy who built the net code doesn't work at dice anymore because he was a contractor.
Battlefield V released and the netcode ttd issues were horrible.
Then 2042 came out and DICE made bad adjustments to the netcode like 45Hz servers which causes desync with all the other game engine sub systems and is one of the reasons why 2042 has horrendous desync issues.
So yeah, the guy who wrote the netcode and knows how to fix it doesn't work at DICE anymore.
This explains a lot, DICE could definitely do with rehiring that contractor or his equivalent as it needs fixing asap.
- GrizzGolf2 years agoSeasoned Ace
@RayD_O1 wrote:
@OskooI_007 wrote:ttd bundled damage is in BFV and it doesn't have crossplay.
I don't notice ttd bundled damage very often in Battlefield 1, but the netcode contractor DICE hired was working at DICE during Battlefield 1's development.
The netcode contractor who built Battlefield's netcode left DICE after Battlefield 1.
So the guy who built the net code doesn't work at dice anymore because he was a contractor.
Battlefield V released and the netcode ttd issues were horrible.
Then 2042 came out and DICE made bad adjustments to the netcode like 45Hz servers which causes desync with all the other game engine sub systems and is one of the reasons why 2042 has horrendous desync issues.
So yeah, the guy who wrote the netcode and knows how to fix it doesn't work at DICE anymore.
This explains a lot, DICE could definitely do with rehiring that contractor or his equivalent as it needs fixing asap.
Agree with you @RayD_O1