Forum Discussion
3 years ago
There is always going to be some de-sync. Just the nature of online gaming. All the netcode in the world isn't going to defeat physics.
It works both ways. Infantry die 'after' getting behind cover probably once a match. And for every death I've had behind cover, I'm sure I got a kill on someone who was behind cover.
Man_iLoveFishing
3 years agoSeasoned Ace
@AngrySquid270 Yes, you are right, but I think this is a bit bigger issue than dying behind cover. Why? Because I analyze danger based on visual and give actions, but information I get is false.
Also I've seen cases that missile flies trough like above mentioned. But still, you didn't get kill, you can try again, but when I die to false animation, I get penalty.
Fix: higher tick rate servers.
Also I've seen cases that missile flies trough like above mentioned. But still, you didn't get kill, you can try again, but when I die to false animation, I get penalty.
Fix: higher tick rate servers.
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