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You also have to consider the 'cost/benefit' implications of DICE implementing this.
@Trokey66Games not starting is almost always because players get frustrated with waiting and leave. Imagine being told your meal is on the way at a restaurant but it never arrives, that's what it feels like. At least in a restaurant, you can tell if the waiter or waitress is lying to you. Here you can't see anything at all.
"You also have to consider the 'cost/benefit' implications of DICE implementing this."
It costing DICE makes almost no sense to me, since it has historically existed in their games, such an implementation should be standard procedure for them. Such an implementation is absolutely necessary for the route they took by opting not to have a server browser, if you're gonna do something, you do it properly. At this point, I just want a server browser and persistent servers back. DICE is not a indie game studio, they're a AAA studio, there's certain expectations and they're not brutal in anyway.
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