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DICE don't care. They care more about being fanboys for twitch sweat night bird players than balancing their game.
Just look at the new map, it's supposedly "inspired by Karkand" and is 'close ground combat'.. and yet they still put the night bird in it.
While nerfing the Wildcat's guns again. When the Wildcat AA already can't win against helos.
- GrizzGolf2 years agoSeasoned Ace
@MackTKau wrote:DICE don't care. They care more about being fanboys for twitch sweat night bird players than balancing their game.
Just look at the new map, it's supposedly "inspired by Karkand" and is 'close ground combat'.. and yet they still put the night bird in it.
While nerfing the Wildcat's guns again. When the Wildcat AA already can't win against helos.
The Nightbird feels so OP to me. I have a hard time taking that thing down
- MackTKau2 years agoRising Ace
@GrizzGolfLast night I was playing and picked the railgun tank to shoot a few pesky enemy vehicles. After I did that, I manage to get a hit on a night bird circlestrafing our infantry.
No kill.
Not long after I plinked a jet flying in a predictable straight line.
No kill.
Apparently shooting what I assume is a tungsten or depleted uranium sabot dart into a fragile air vehicle at hypervelocity isn't enough to kill it these days.
Use the wildcat for AA was just as useless. It can't out DPS an attack helo, it can't shoot high enough to hit a little bird and the first pass wrecks your turret so you're a sitting duck. It didn't help that the server owner had got rid of the boris trophy system (if only they'd got rid of the helos as well) so I couldn't even "camp in spawn with boris" (that doesn't work anyway) because air doesn't care about spawns. Using a machine gun with anti-armour rounds did nothing to a stealth helo either but give it information to turn around and bomb me three times. Stingers would just cause them to use a flare and fly slightly away then come back 10 seconds later until you run out of missiles (thank you dice for nerfing the supply box so you can't play that character and take a missile launcher).So I ended up going back to what I've always had to do to try and fight these OP death machines. Firing a Liz Missile and preying they don't magically turn anti-grav star trek and warp upside down and inside out to avoid the slow * missile. I did at least make one of them rage quit when I hit their night bird with the TGM.
- Lady_One2 years agoNew Ace@MackTKau The TOR could 1shot regular aircrafts, the result of this is TORs sitting at their spawn shooting enemy air as soon as it spawned, which is objectively bad balance. It can still 1shot helicopters that are <~300m away (280 for attack, 330 for stealth/nightbirds I believe?)
- 2 years ago
@MackTKauYep, DICE really doesnt care about the competitive vehicle meta. Resulting in skewed matches where the helis always come out on top. DICE is worsening the already bad balance in order to improve their small vehicle maps for some reason. DICE is taking the lazy/low-effort approach to many problems in BF2042.
Probably because DICE is short handed and underfunded. Or... they simply dont care.- CPU_UK2 years agoSeasoned Ace@Wargame_Enj0yer They seem hell-bent on breaking the game, it's like they want us to quit!
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