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Hudson1531
2 years agoSeasoned Ace
@PrecisionWing Glad they removed the 40mm cannon too many using it for anti vehicle and infantry leaving the air to have a field day.
I think the increase in rotation speed will help for the jets/helis that do a low swoop.
Reducing the range will balance on the small maps like spearhead but on the large maps like orbital, hourglass manifest it’s going to be terrible.
I have just started to use AA I find a good spot, use Irish drop aps and hope for the best.
If AA had APS it would prob even up the field
I think the increase in rotation speed will help for the jets/helis that do a low swoop.
Reducing the range will balance on the small maps like spearhead but on the large maps like orbital, hourglass manifest it’s going to be terrible.
I have just started to use AA I find a good spot, use Irish drop aps and hope for the best.
If AA had APS it would prob even up the field
- MackTKau2 years agoRising Ace
Unless it can actually shoot up now the rotation doesn't matter.
Trying to use a Wildcat against a nightbird is impossible, it takes you down to 20% health in it's first pass, then hovers above you, and you can do nothing about it before it kills you.
- 2 years ago
@Hudson1531Jets will kill the Wildcat from up high, Wildcat cant even do enough damage to them while the jets can bring them down to 40% hp minimum (this is with the coming -15% reduction in damage to armored vehicles) while doing a loop and returning with another full stack of rocketpods.
Wildcat could fend off this tactic with it's AA missiles, but that loses it's range on the Y axis now so Wildcat cant lockon to them from that range now.
DICE has lost it.
- Lady_One2 years agoNew Ace@Wargame_Enj0yer You're not killing any half-decent aircraft with AA missiles; not only that, a decent jet player will fly straight up above you after their first strafe, since the wildcat can't aim straight up, the cylindrical lockons won't do much about that.
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