Forum Discussion
The classes are very welcome and are working fine for me.
But I am afraid, the FXAA launcher is not used anymore because Rao cannot carry it anymore.
FXAA was viable because Rao could hack helicopters before shooting the missile. Now all depends on your team mates hacking targets. And as you cannot see the markers with a normal weapon equipped, nobody will switch to his rocket launcher.
Instead, Lis' launcher is the way to go now.
So, please make FXAA great again.
Give SOFLAM assist points and make markers visible for all players, so they know when to switch to rocket launchers.
- 2 years ago
@Kaktusfresser wrote:The classes are very welcome and are working fine for me.
But I am afraid, the FXAA launcher is not used anymore because Rao cannot carry it anymore.
FXAA was viable because Rao could hack helicopters before shooting the missile. Now all depends on your team mates hacking targets. And as you cannot see the markers with a normal weapon equipped, nobody will switch to his rocket launcher.
Instead, Lis' launcher is the way to go now.
So, please make FXAA great again.
Give SOFLAM assist points and make markers visible for all players, so they know when to switch to rocket launchers.
I think the FXAA should just be given to the Scout Class.
Just imagine it, man:
- Recon spots low-flying enemy helicopter
- Medic uses smoke-screen to confuse the enemy gunners
- Scout hacks the enemy helicopter
- Support distracts it with a grenade launcher from the opposite direction as it tries to get away
- Engineer EMPs it
- Recon blows it out of the sky with an aerial missile...
Now that's teamwork, man!