Forum Discussion
1.I like the return of class system:eastandard🙂,But it is not perfect now......
2.1.The Assault are too selfish,It has no function that can help others(This is contrary to the original intention of this series)...Players who use it generally like to act by themselves.This deepens its selfishness, and at the same time makes the players who use it unable to get supplies.My suggestion is to add ammobag and healthbag to the assault,and the support can take ammobag/healthbag and ammocrate/healthcrate.(In this case, you need to optimize the skills of angel)
2. The Engineer,Guskovsky's sentry gun cannot cause any damage to the vehicle,this makes him more like a Recon,can only be used to mark and harass infantry...Why not give him two types of sentry gun towers—Mark/Damage infantry or Damage vehicle.
3.The Engineer,Crawford's 3 Skills make he look like a support,he can not also damage to the ground vehicle.He needs to strengthen his engineer characteristics, not only in the field of fix.
4.RAO's 3 Skills is for vehicles,i think he should be an engineer,give him anti-tank tools, and he can complete a set of attacks by himself.This makes him more useful.
5.The current weapon proficiency are useless,too monotonous and no personalized choice.More weapon proficiency must be updated,and the proficiency cannot be limited to weapons. There should be more choices for the proficiency of class function.
I hope it will be useful to you. I hope the game will get better and better.