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I've enjoyed the buffs to Crawford's minigun turret. Some of my squaddies and I were talking about how it might make sense to buff the damage from Crawford's turret against unarmored helicopters a bit. His turret requires witty placement to even hit helicopters but could be a good way to slightly increase AA on the field. Also, the changes to the helicopter play are absolutely amazing. The introduction of the, 'fly below radar', mechanic has completely revitalized helicopter gameplay and nerfing the stealth helis to only be able to equip either a repair tool or flares has brought the Hokum and Apache back into the game which has been so fun!
The Javelin has changed the meta for ground vehicles. It's sooooo beefy. I have noticed some of the counter measures when being locked onto not working and the implements just flying right through the smoke or flares and hitting anyway. Might be a timing thing but it sucks when you definitely popped smoke only to get railed by a javelin or stinger rocket.
Other than that, our little clan is very much enjoying the new update! Excited for more!
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