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SCUBASTEVE120
3 years agoSeasoned Ace
@Straatford87 Noting has changed with vehicles since 3.2 besides the addition of active protection system to MBT and below radar for helis (which didn't work for my attack heli last night that got AA missiled by a wildcat when I landed on the ground to avoid it
I think having an equal amount of vehicles on every map in the game (1 of every slot) is a sign of laziness. In past games every map had different amounts of vehicles. Like hourglass right now should have 2 or 3 heavy and light armor slots while stranded should probably have 0 heavy and maybe 1 light spawn. Caspian border use to be such a vehicle heavy map which was so cool not only for vehicles mains but for us vehicle hunters ☺️ also jets are still pretty bad
I think having an equal amount of vehicles on every map in the game (1 of every slot) is a sign of laziness. In past games every map had different amounts of vehicles. Like hourglass right now should have 2 or 3 heavy and light armor slots while stranded should probably have 0 heavy and maybe 1 light spawn. Caspian border use to be such a vehicle heavy map which was so cool not only for vehicles mains but for us vehicle hunters ☺️ also jets are still pretty bad
- Psubond3 years agoLegend
@SCUBASTEVE120 wrote:
@Straatford87Noting has changed with vehicles since 3.2 besides the addition of active protection system to MBT and below radar for helis (which didn't work for my attack heli last night that got AA missiled by a wildcat when I landed on the ground to avoid it
I think having an equal amount of vehicles on every map in the game (1 of every slot) is a sign of laziness. In past games every map had different amounts of vehicles. Like hourglass right now should have 2 or 3 heavy and light armor slots while stranded should probably have 0 heavy and maybe 1 light spawn. Caspian border use to be such a vehicle heavy map which was so cool not only for vehicles mains but for us vehicle hunters ☺️ also jets are still pretty badbelow radar doesn't work if the missile has already been fired
- SCUBASTEVE1203 years agoSeasoned Ace@Psubond Its was still obtaining lock when the wheels of my chopper touched the ground on breakaway. I wonder if the maps elevation plays a factor into that cause I was on that dirt hill beside c flag (last gen version) by those explosive drums
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