RayD_O1
3 years agoHero
Update 3.2 Feedback
So the update is currently downloading (5.59Gb on PC) lets hear everyone's thoughts / feedback after you have played a few rounds.
Class Badges added, missed that in the Class Notes.
Breakaway looks amazing. <insert hat emoji>'s off to the dev team on that.
Performance seems.......bet-ter? Need more time on that for sure.
Super curious about mouse input, can't really tell the difference yet.
What is it like to use the Drum Mags now?
Downloading the update as we speak
Hey all,
I quickly created a separate Breakaway rework thread if you would like to chat about the changes made to that map. 🙂
Yes, I am aware that people would like to see even more penguins... ;P
Played a few games on PS5 and I need to het muscle memory for the new button layouts.
I'd like to see the following changes:
1. Get rid of pressing the down arrow on Dpad to toggle fire mode. I want that single press to be 'toggle underbarrel launcher'...as it stands I have to hold the down on the Dpad. In any case, you can toggle fire mode by ADS and pressing down, so the single press down on Dpad isn't required
2. When using the Underbarrel grenade launcher and you run out of grenades, it should automatically change to the default weapon fire mode. Currently it stays in the underbarrel launcher mode and says, "Out of Ammo"
The new classystem is okay. But we have a very very big problem, and i cant believe whats inside dice brains. WHY can i CHOOSE ammo with a medic ? Im hit, need heal, search a medic and he drops me a "AMMOBOX" or "CLAYMORE" WT* ?!!?! you have to strik the ammobox only for angel. and the heal for irish and falk. PLEASE... wt* ... i wait for nothing. learn from bf3 or 4...
oh, i'm going to enjoy the next few days reading this thread