RayD_O1
3 years agoHero
Update 3.2 Feedback
So the update is currently downloading (5.59Gb on PC) lets hear everyone's thoughts / feedback after you have played a few rounds.
@Ironhead841 wrote:Probably too early to ask for any substantive feedback yet as I think things will have to shake out a little first, but LOL @ these forums right now.
Indeed, it will take some time to be able to give more constructive feedback based on experience, but it's interesting to gather players initial feedback, good and bad.
Who is your go to specialist now. ?
I don't know yet, but probably still gonna be Falck or Angel same as before the patch.
Did they went ahead with the horrid idea of nerfing the ads speed of guns with drum mags?
So far so good; The Javelin is super fun to use - Haven't noticed a huge boost in teamplay stuff but we also just got the weekly reset so most players could be focusing on the Battlepass stuff for now.
I don't like the changes to the AR grenade launchers - Needing to HOLD the button to swap out is really messing with my muscle memory
@TTZ_Dipsy wrote:So far so good; The Javelin is super fun to use - Haven't noticed a huge boost in teamplay stuff but we also just got the weekly reset so most players could be focusing on the Battlepass stuff for now.
I don't like the changes to the AR grenade launchers - Needing to HOLD the button to swap out is really messing with my muscle memory
what do you mean hold the button to swap out? (still at work haven't played yet)
Actually feels like you are playing a Battlefield game, classes and especially the icons on the Battlefield make such an insane difference. Plus like you added legacy features to scoreboard easy to tell how many are alive both friendly and enemy nice
@doubleome wrote:Actually feels like you are playing a Battlefield game, classes and especially the icons on the Battlefield make such an insane difference. Plus like you added legacy features to scoreboard easy to tell how many are alive both friendly and enemy nice
what was stopping you from playing loadouts like in the class system before the update?