RayD_O1
3 years agoHero
Update 5.0 Patch notes
This has been posted in the update section, posting this just in case anyone doesn't see them. BATTLEFIELD 2042 UPDATE #5.0.0 - Answer HQ (ea.com)
I dont get why they touched the spread.
@JOGAGATYA wrote:
@GrizzGolfBecause the game is screwed on 128 player maps for console players. One shot kills by PC players. Needs to be fixed or if crossplay is causing it, then just disable it between PC/Console.
As a PC player I often got oneshotkilled out of nowhere by consoleplayers. Since I turned crossplay off it's better. I didn't know that for console players there is the same problem just the other way round.
Maybe PC and consoles don't go well together.
@SharpGoblin wrote:As a PC player I often got oneshotkilled out of nowhere by consoleplayers. Since I turned crossplay off it's better. I didn't know that for console players there is the same problem just the other way round.
Maybe PC and consoles don't go well together.
There's a lot of latency between PC and consoles (both directions) and the visual feedback does not match what is supposed to be happening according to the server (e.g. smoke takes up to 4 seconds to appear when a vehicle triggers it).
All the more reason for console only crossplay. Leave them out of PC games.
@UP_LordPlumberI still think that the guns are too easy to use compared to older titles and that lowering effective distances are a good thing. It will make mid-range fighting a little less deadly.
It shouldn't be hard to nerf all automatic fire, why the spread increase is not implemented for all weapons, is just typical Dice stupidity/incompetence. We will probably get a period of increased LMG/SMG usage.
And you are right, noob players will still be owned by better players, that will not change a bit (but nothing will actually change that).
So SMGs will be king after tomorrow correct? AR are going to suffer with this spread thing