RayD_O1
3 years agoHero
Update 5.0 Patch notes
This has been posted in the update section, posting this just in case anyone doesn't see them. BATTLEFIELD 2042 UPDATE #5.0.0 - Answer HQ (ea.com)
I dont get why they touched the spread.
@UP_LordPlumberI still think that the guns are too easy to use compared to older titles and that lowering effective distances are a good thing. It will make mid-range fighting a little less deadly.
It shouldn't be hard to nerf all automatic fire, why the spread increase is not implemented for all weapons, is just typical Dice stupidity/incompetence. We will probably get a period of increased LMG/SMG usage.
And you are right, noob players will still be owned by better players, that will not change a bit (but nothing will actually change that).
So SMGs will be king after tomorrow correct? AR are going to suffer with this spread thing
@GrizzGolf wrote:
So SMGs will be king after tomorrow correct? AR are going to suffer with this spread thing
Time to slap the Overpowered skin onto the K30 and go to town.
@UP_LordPlumberI agree that increased spread is perhaps the not the best solution to the easy gun-play and personally I would like more recoil instead of spread.
But its better that Dice does something, even though the "road can be bumpy", they still ended up with reasonable TTK in BFV (and BF1).
The worst thing is that the TTD-problem from BFV, is a big part of the awful gunplay. Having TTK/TTD being more consistent, would perhaps make the problem "go away" and then some adjustments to specific guns would be enough (RM68, G57 etc).
Skilled players have plenty of advantages already so increased spread is a good solution to lowering the range of weapons.
DICE needs to be careful not to widen the gap between the top player and the average guy too much.
We already have problems attracting new players.