4 years ago
Vehicle Balance! OP AGMs
AGMs sigh! Do i need to say more? there is NO defence to this nuclere missile that takes you out in one go in any light vehicle and heavy vehicles are left with so little health all it takes is a...
@ElliotLH wrote:It's the tanks I feel sorry for mostly. They've just got no way to really escape from a jet and they'll be dead in 2 passes usually. I've got less sympathy for the Boltes I've been blowing up but that because I'm enjoying some petty revenge.
=)
The Bolte should be slowed down so its not an F1 race car,
know i deserve some payback as T1botle but i get that from other bolte now =)
the jets you just cant battle against, you just sit there helpless, there is no fight
@Psubond wrote:
@Zakos-DKi kinda like the speed of the bolte. i don't drive them but i'm working on T1 for anti tank mines (148 to go) and when they are hauling a** by the time they see the mines (if they do) it is too late to do anything about it and BOOM
Hehe yea i like the mines to, dont have that many tho, but the feeling when it goes BOOM!! =)
i dont find the bolte a big problem, those you can fight atleast
@Psubond wrote:
@Zakos-DKyea, even if you use the M5 you just have to tag them once to slow them down then win the race to kill them with that long reload
Because everyone targets the boltes when they show up I've finished off quite a few with the NTW 50 plus the NTW 50 can also damage bolte parts quite easily.
@DCAT627 wrote:
@Zakos-DKOff topic, but hey really need to make mines persistent after death to slow down the Bolte abuse (I’m part of the problem as a T1 Bolter as well)
On-topic, I agree with OP 100%
Agree. mines should stay til they are blown up or new ones are put down.
i only play Angle so i spawn with mines and drop them, call in a box and take a new loadout to run with