Forum Discussion
filthy_vegans
4 years agoSeasoned Ace
- The sound. It lacks a ton of dynamic range and the compression/hard limiter is, I think, responsible for the known difficulties in detecting player movement and those frustrating instances when the little bird/ tank arrives without making a noticeable sound. It actually does; it just gets pushed behind other, less salient sounds.
- How portal is communicated to players - there are portal modes which offer full XP. And they feature a server browser. In fact, those portal servers should probably be included in matchmaking - a custom server message from the admin encouraging players to bookmark it and come back might help address the tumbleweeds.
- (Actually 2.2) - liberalising how XP is awarded. If it isn't possible already, Portal AOW-128 servers with a custom map rotation should get all the XP and progression available to default servers. No other mods to health, damage and the like, just allow players to search for and find vanilla experience servers that award XP and aren't silly "500% ticket hardcore" servers with 4 players on them.
- Server tickrate. I understand it's probably impractical (or more likely expensive) with 128 players and current server hardware, but dying metres behind hard cover annoys me no end.
- RayD_O14 years agoHero
@filthy_vegans wrote:- The sound. It lacks a ton of dynamic range and the compression/hard limiter is, I think, responsible for the known difficulties in detecting player movement and those frustrating instances when the little bird/ tank arrives without making a noticeable sound. It actually does; it just gets pushed behind other, less salient sounds.
- How portal is communicated to players - there are portal modes which offer full XP. And they feature a server browser. In fact, those portal servers should probably be included in matchmaking - a custom server message from the admin encouraging players to bookmark it and come back might help address the tumbleweeds.
- (Actually 2.2) - liberalising how XP is awarded. If it isn't possible already, Portal AOW-128 servers with a custom map rotation should get all the XP and progression available to default servers. No other mods to health, damage and the like, just allow players to search for and find vanilla experience servers that award XP and aren't silly "500% ticket hardcore" servers with 4 players on them.
- Server tickrate. I understand it's probably impractical (or more likely expensive) with 128 players and current server hardware, but dying metres behind hard cover annoys me no end.
I noticed you sneaked a fourth one in at the end so I have to show you a yellow card for that. 🙂
Thanks for your input.
- SirBobdk4 years agoSeasoned Ace@RayD_O1
I noticed you sneaked a fourth one in at the end so I have to show you a yellow card for that. Standard smile
———————————————-
Ok thats funny 😂- RayD_O14 years agoHero
@SirBobdk wrote:
@RayD_O1
I noticed you sneaked a fourth one in at the end so I have to show you a yellow card for that. Standard smile
———————————————-
Ok thats funny 😂I just noticed he called one of them 2.2 which he might just have got away with if he had called the last one 3 instead of 4.
The yellow card stands, subject to appeal. 🙂
- filthy_vegans4 years agoSeasoned Ace
@RayD_O1 wrote: I noticed you sneaked a fourth one in at the end so I have to show you a yellow card for that. 🙂Thanks for your input.
Ok, how about this?
- The sound. It lacks a ton of dynamic range and the compression/hard limiter is, I think, responsible for the known difficulties in detecting player movement and those frustrating instances when the little bird/ tank arrives without making a noticeable sound. It actually does; it just gets pushed behind other, less salient sounds.
- Portal:
- How portal is communicated to players - there are portal modes which offer full XP. And they feature a server browser. In fact, those portal servers should probably be included in matchmaking - a custom server message from the admin encouraging players to bookmark it and come back might help address the tumbleweeds.
- Liberalising how XP is awarded. If it isn't possible already, Portal AOW-128 servers with a custom map rotation should get all the XP and progression available to default servers. No other mods to health, damage and the like, just allow players to search for and find vanilla experience servers that award XP and aren't silly "500% ticket hardcore" servers with 4 players on them.
- Server tickrate. I understand it's probably impractical (or more likely expensive) with 128 players and current server hardware, but dying metres behind hard cover annoys me no end.
😉
- RayD_O14 years agoHero
@filthy_vegans wrote:
@RayD_O1 wrote: I noticed you sneaked a fourth one in at the end so I have to show you a yellow card for that. 🙂Thanks for your input.
Ok, how about this?
- The sound. It lacks a ton of dynamic range and the compression/hard limiter is, I think, responsible for the known difficulties in detecting player movement and those frustrating instances when the little bird/ tank arrives without making a noticeable sound. It actually does; it just gets pushed behind other, less salient sounds.
- Portal:
- How portal is communicated to players - there are portal modes which offer full XP. And they feature a server browser. In fact, those portal servers should probably be included in matchmaking - a custom server message from the admin encouraging players to bookmark it and come back might help address the tumbleweeds.
- Liberalising how XP is awarded. If it isn't possible already, Portal AOW-128 servers with a custom map rotation should get all the XP and progression available to default servers. No other mods to health, damage and the like, just allow players to search for and find vanilla experience servers that award XP and aren't silly "500% ticket hardcore" servers with 4 players on them.
- Server tickrate. I understand it's probably impractical (or more likely expensive) with 128 players and current server hardware, but dying metres behind hard cover annoys me no end.
😉
Your appeal has been reviewed and your yellow card has been rescinded. 🙂
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