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... and a single player campaign.
- 80uwjx4m1chc2 years agoNew Ace@SharpGoblin Absolutely agree on this
- Anobix2 years agoSeasoned Ace
@SharpGoblin wrote:... and a single player campaign.
The single player campaigns for BF are almost always terrible (I thought BC2's was decent, but those had memorable characters and some humor). We had hoped that with the lack of a SP campaign for 2042 that there'd be more MP content thougb... well lol.
As others have said, it's been beaten to death but:
Dedicated/persistent servers and rentable ones (if my buddies and I want to pay for a 100tick server for a group with rcon and such then we should be able to).
- Quick match isn't an issue, per se, just that there needs to be a button to browse servers next to it you don't want just to get randomly slotted into some random game.
No specialists
- Classes have been a mainstay since creation of BF. I think the ablity to choose whatever weapon though, but having the "specialization" to the class type may be the balancing act (recon better with snipers like after the class rework here).
Roadmap for post-launch content, and more than a single map and a few guns each "season".
IDC about skins, I won't personally ever buy them (sorry Dice), I don't mind earning them like the DICE/DICE LA Camo in 4 though.
I honestly like the T/+ menu for weapon versatility. Maybe not having even more ammo types so that you're more dependent on support to have ammo, but otherwise I liked the idea.
Crossplay, in theory, is fine. I prefer to know that there is a higher chance to hit a full server, especially later on in a game's lifespan. But if the amount of hamstringing that had to happen to get it to this point (low tick-rate, very inconsistent netcode, etc) then I'd prefer it without, sadly.
Platoon support/support for more than 4 people to reasonably play together without screwing around timing queue presses and hoping, or joining on a random person on your friends group and waiting to get into the server...
Destruction, and agreed, I don't need "Levolution" but the ability to take down a wall/open a window/etc is such a key experience and has been for over a decade.
- TTZ_Dipsy2 years agoHero+
I know they've already said just how difficult it actually is to do, but I'd love to see more night/dusk maps and if they bring back single player, I wish to see more of those maps/levels be used in multiplayer.
Full platoon and RSP support should be priority #1 - I feel losing out on those really kneecapped the replayability
- RanzigeRidder22 years agoLegend
@TTZ_Dipsy wrote:I know they've already said just how difficult it actually is to do, but I'd love to see more night/dusk maps and if they bring back single player, I wish to see more of those maps/levels be used in multiplayer.
Full platoon and RSP support should be priority #1 - I feel losing out on those really kneecapped the replayability
@TTZ_Dipsy Yet with Nivelle Nights from BF1 they've proven it can be done. awesome map that was! Same with Prise de Tahure, less epic than Nivelle Nights but still a great night map.
My take on the features that NEED to be in the next Battlefield:- CONTENT! And a regular addition of it including Maps, Guns, Vehicles, Gadgets, NOT SKINS
- Server browser with persistent servers
- Franchise staple gamemodes need to be available at ALL times: Conquest 64, Breakthrough 64, Rush and TDM
- Proper class system (4 classes; Assault, Support, Engineer, Recon)
- NO specialists
- 2 or more factions with distinctive operators, distinctive as in easily recognizable friend from foe, but also what class your opponent has.
- 4-man squads
- Destruction and Levolution. No tornados, sandstorms and other non-value added stuff that looks nice in a trailer but gets annoying in-game after the first awe
- Proper progression tree when it comes to unlocking guns, vehicles and their attachments
- Single player campaign
- Clan and platoon support
- Crossplay OFF per default
- Balance between infantry vs vehicles. Rock, scissor, paper!
- MnK support on console for those who want it
- A scoreboard, including ping of all players
- NO auto targeting and stuff like robodogs and sentry-guns
- Stuff like grapplehooks and wingsuits either get rid of it, or make it available as a selectable gadget to all classes sacrificing another gadget. And limit the gadgets to 1 slot.
- NO 3rd person animations
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