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I know they've already said just how difficult it actually is to do, but I'd love to see more night/dusk maps and if they bring back single player, I wish to see more of those maps/levels be used in multiplayer.
Full platoon and RSP support should be priority #1 - I feel losing out on those really kneecapped the replayability
@TTZ_Dipsy wrote:I know they've already said just how difficult it actually is to do, but I'd love to see more night/dusk maps and if they bring back single player, I wish to see more of those maps/levels be used in multiplayer.
Full platoon and RSP support should be priority #1 - I feel losing out on those really kneecapped the replayability
@TTZ_Dipsy Yet with Nivelle Nights from BF1 they've proven it can be done. awesome map that was! Same with Prise de Tahure, less epic than Nivelle Nights but still a great night map.
My take on the features that NEED to be in the next Battlefield:
- CONTENT! And a regular addition of it including Maps, Guns, Vehicles, Gadgets, NOT SKINS
- Server browser with persistent servers
- Franchise staple gamemodes need to be available at ALL times: Conquest 64, Breakthrough 64, Rush and TDM
- Proper class system (4 classes; Assault, Support, Engineer, Recon)
- NO specialists
- 2 or more factions with distinctive operators, distinctive as in easily recognizable friend from foe, but also what class your opponent has.
- 4-man squads
- Destruction and Levolution. No tornados, sandstorms and other non-value added stuff that looks nice in a trailer but gets annoying in-game after the first awe
- Proper progression tree when it comes to unlocking guns, vehicles and their attachments
- Single player campaign
- Clan and platoon support
- Crossplay OFF per default
- Balance between infantry vs vehicles. Rock, scissor, paper!
- MnK support on console for those who want it
- A scoreboard, including ping of all players
- NO auto targeting and stuff like robodogs and sentry-guns
- Stuff like grapplehooks and wingsuits either get rid of it, or make it available as a selectable gadget to all classes sacrificing another gadget. And limit the gadgets to 1 slot.
- NO 3rd person animations
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