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Basically, don't let anyone who doesn't regularly play the game, or have any kind of Battlefield connection make ANY decisions about the next game. And listen to your playerbase feedback - not some Youtuber's opinion on what would make "great content". Both are marketing led decisions - and the development of the game needs to be led by battlefield gamers.
It's clear that throughout 2042 7 seasons of development towards a finished game, many of the decisions and changes were made by people who do not play the game, or only play a very specific part of it. So many changes, that make most BF players respond with WTF? WHY!?. If you're hitting that response time after time, that's usually an indication to stop and re-evaluate your decision making strategy, but that has never happened with 2042. They just kept blindly making changes that no one asked for.
So number 1. on the list HAS to be - let the game be led by the Battlefield community, not marketing managers.
Unfortunately dice listened to a very vocal minority who likes to play small infantry only Maps. They had the idea this is how the game supposed to be. We always had small maps in the game but it shouldn't be more than 10% of the total Maps in my opinion.
I say that anyone who loved the identity of Battlefield which is large scale combined arms gameplay has to be very vocal. Dice got the idea that we only need small maps now because only the run and gun crowd were very vocal, the rest were silent.
- MADMAC50K2 years agoSeasoned Ace@JOGAGATYA DICE are pilot fanbois, so most of the decisions went in favour of them. No wonder some players got sick of it and wanted more maps without vehicles....
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