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Basically, don't let anyone who doesn't regularly play the game, or have any kind of Battlefield connection make ANY decisions about the next game. And listen to your playerbase feedback - not some Youtuber's opinion on what would make "great content". Both are marketing led decisions - and the development of the game needs to be led by battlefield gamers.
It's clear that throughout 2042 7 seasons of development towards a finished game, many of the decisions and changes were made by people who do not play the game, or only play a very specific part of it. So many changes, that make most BF players respond with WTF? WHY!?. If you're hitting that response time after time, that's usually an indication to stop and re-evaluate your decision making strategy, but that has never happened with 2042. They just kept blindly making changes that no one asked for.
So number 1. on the list HAS to be - let the game be led by the Battlefield community, not marketing managers.
- MADMAC50K2 years agoSeasoned Ace@Lady_One No. And that's my point, they need to make a game that everyone wants to play, not just a game that looks good on Twitch.
- UP_Hawxxeye2 years agoLegend@MADMAC50K
All the people who make decisions about the game need to get back to actually playing the game, all of it- Lady_One2 years agoNew Ace
@UP_HawxxeyeI think this is probably the root cause of many issues. And I don't think it's entirely new, as I've heard some gamedevs in the past didn't play their games much either, but I've now seen some instances where the devs end up playing their own games and it's very enlightening for everyone involved.
As an example, apparently one of the Dead by Daylight devs (asymmetric horror PvP game) had been saying that flashlights were fine. He would then stream (alongside others) a random match, all the enemy players would have flashlights and he'd be completely unable to do anything about it, and apparently after that stream flashlights would get nerfed.
I have a feeling if the same happened with a 2042 dev trying to deal with an attack helicopter, attack helicopters would very quickly eat a nerf.Dev in this context being *anyone* working on the game, from QA that probably got paid below minimum wage then fired, to the coders that probably shouldn't spend too long not-coding.
- Lady_One2 years agoNew Ace@MADMAC50K I don't see why someone like Levelcap, Jackfrags or Ravic would be telling EA to make the game not have classes, have BR map design, have quiiiiirky quips that make you quit, not have a scoreboard or big map, and whatever other fun things were happening at launch.
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