What is an LMG supposed to be in 2042?
An interesting quote from the recent interview was the part about how Avancys in is pre 2.1.1 state was more of an Assault rifle with a large mag and less of an LMG.
Fair is fair, the gun was over the top.
But this brings me to the question:
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What is an LMG supposed to be like within the context of 2042?
As far as I see, the LMGs have large magazines and larger movement penalties when ADS and longer recovery from sprint due their weight.
It definitely tries to drive the point home that they are supposed to be more defensive weapons where one uses a bipod to better hold an area.
But mobility is simply king in a game like 2042, being less mobile makes one more of an easy target for both more mobile weapons and marksmen looking for a head to pop like a watermelon.
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IRL an LMG suppresses enemies because of its abundance of bullets to fire and the fact that every single bullet can be lethal.
But this is not an OHK game nor death means more than a respawn timer/revive. So an LMG cannot be scary for the same reason it is scary IRL.
In older titles with the (disliked) suppression mechanic the LMG had value as a means of causing that state on enemies.
But we do not have anything like that now in 2042.
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Because of that I generally consider the 2042 LMGs to be just there for the sake of existing while other guns can do the killing better while having shorter openings for enemies to shoot back.
Why would I want to use an LMG over the M5A3 or the SFAR for general purposes? Why would I use an LMG for longer ranges? Why would I use an LMG for shorter ranges?
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So I am feeling that LMGs are not carving their own niche within BF2042.
How would you suggest they could gain something to help them stand out for more than their mag size (which is already is counterbalanced by several demerits)?
More damage? Velocity? Penetration? Even more Bipod benefits? A unique mechanic?
I am curious about how others feel about all this