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Well, you aren't going to get too many people backing you up on that opinion.
The battlefield franchise set the trends for the past two decades. The service has connected players between different time zones and continents. The game had been the hub for the servers run by BF Community. Permanent servers offered various game modes, number of tickets, set of maps, and various in-game rules. Battlefield used to offer Ranked Servers, Private Ranked Servers, Unranked Private Servers.
Battlefield is a Squad consisting of more than 4 players in Squad, with active VoIP, global chat, team chat, squad chat, statistics page. Battlefield is a Conquest game mode with Assault (Rifleman, Rifleman Grenadier), Medic (Combat Medic), Support (Automatic Rifleman), Engineer (Saper), Anti-Tank (AT Grenadier), Sniper (Marksman), Spec-ops (Commando). Battlefield is a theatre of war with its assets and unprecedented destruction. Battlefield is vehicular Conquest, Infantry Conquest, Domination, RUSH, TDM, SQTDM, Chainlink, CTF. Battlefield is Strike at Karkand, Operation Metro, Operation Locker (Infantry based-maps). Battlefield is Gulf of Oman, Caspian Border, Siege of Shanghai (Vehicular Maps). Battlefield is a custom-made server banner logo with a description. A battlefield is a platoon, a match between clans, or any friendly competition. BATTLEFIELD is an endless one more round syndrome with the players on voice communicator on Saturdays evening.
A true BATTLEFIELD EXPERIENCE nowadays happens between PLAYER BASE vs PUBLISHER/DEVELOPER 🥳.