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But go on, keep blaming the fans. Clearly the 90% of players that are now gone are definitely in the wrong /s
- 4 years ago
@Albake21z wrote:
Both of you guys are completely delusional and in denial if you seriously have to make a full post about it. I know both of you have been in multiple threads where dozens and dozens of people have provided valid reasons to why BF needs structure. There are plenty of articles, reviews, and videos explaining why this game has been a complete failure with classes being a major topic of the hate. I'm not going to go into why as it's been done to death.
But go on, keep blaming the fans. Clearly the 90% of players that are now gone are definitely in the wrong /sAgree
- 4 years ago
@Albake21z wrote:
BF needs structure.You are correct. Battlefield matches do need structure. Only we've had how many games where the classes were there and the matches were just as unstructured as they currently are in Battlefield 2042? I just played a Breakthrough match on Kaleidoscope where the attacking team couldn't figure out that there was more than one way to get into the large structure at objective B1. The same exact situation that was often occurring at the center objective in Battlefield 1 on the Ballroom Blitz map. An older Battlefield game that unlike Battlefield 2042 has five person squads, VOIP, a score board, and everyone's beloved class system. That is why the developers should focus their efforts on large scale platoon play with mixed platoon servers and matchmaking.
Reverting back to the class system will improve nothing other than making some people happy because the developers did what they were told to do. All of these Battlefield games later and people still can't play Capture/Defend game modes. It's probably the same group signing that goofy * refund petition.
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