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4 years ago
@DuaneDibbley To me its not the playercount its the map density.
Its not even a matter of size its that areas of interest are too spread out and there's too much area where nothing is going on and infantry is just easy prey for boltes driving to objectives or nightbirds flying between objectives.
If the maps were bigger but had the same density as Zavod or Operation Dawnbreaker it would be fine.
Its not even a matter of size its that areas of interest are too spread out and there's too much area where nothing is going on and infantry is just easy prey for boltes driving to objectives or nightbirds flying between objectives.
If the maps were bigger but had the same density as Zavod or Operation Dawnbreaker it would be fine.
- BR-DuaneDibbley4 years agoSeasoned Ace@SpudBug
If they were bigger and 128 players on it, playing would FEEL exactly like 64 player matches on smaller maps. So, where is the benefit from having 128 players vs 64 in this case. IMO: there is none!
But you would still have the downsides I mentioned in the first post, like bad performance and the uncontrollable chaos when you have to defend the last flag.
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