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@Prof3ss0r_M1k3 I know, Ive seen the post too. But that wont change the numbers. Most people dont even count the kills right. Like I said before, 6 people working together as infantri can get equal as mutch kills as the 6 people working together in the Super Hind. So they are wrong. The Super hind can be powerfull, yes. But the odds of getting a good crew is very low. Most of the time you will just fly around with bad gunners who cant shoot or no gunners at all. And you will actually have less kills then the 6 infantri players combined.
The thing about the negative posts always show a small clip, and use that as evidence and never show the full fight. If it is that powerfull why wont they show it from a defenders perspective and upload the full fight on youtube for everyone to see, so we can go true the number and look for ur self if the numbers are way out of balance. It should be multiple of them by this time. The only videos that I see is gameplays of people flying and does a good job. But I can see that for every role in this game. Ive even seen people going 250kills just playing infantri by them self and not cheat.
But there are a couple of things that I think its wrong in the game. The spawn for the super hind is too close to the enemy spawn in breakthroug. Its like the Super hind is there second the games start and defenders wont have any time to locate the incoming danger. It would be nice if the spawn was 5-10 seconds slower or further away. I also think they should go back to the breakthroug we had in bf1. It was so cool becouse we had everything in it. I think this also would help so people wont only go with the attacking forces becouse they only want to fly. It would also be nice if defenders had accsess to wildcats from the beginning and in the last sector.
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