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Here's my first impression on the map after a quick test play.
Visually i dislike the containers being off-centered or in random position to have a gap through them, in my opinion this map feel more like an "arcade version" of what the map could look like but mostly because of the bright red color everywhere and the random placement of containers and containers only.
I didn't play enough to talk about the gameplay but the other maps feel more realistic in a certain way.
- 4 years ago
It feels like a worse version of Discarded. It’s very annoying dealing with Crawford’s minigun inside the ship and especially in the hallways on each side of the ship. The only maps that are worse than it imo are Hourglass and Kaleidoscope.
- JOGAGATYA4 years agoSeasoned Ace
Love the map on PS4 (conquest). This map has everything. No running simulator from spawn point to first flag. The map is big but quick and easy to get around to any flag.. Use vehicles outside of the ship, or ziplines. Flag areas are well designed and equal distance from each other.There is always a flag nearby. Lots of cover and they are not the same. Want more grinding? Get in the ship. Want to go to the other side of it? Many ways, under it, over it zip lines etc. Frankly if you don't like this map, i don't know what you like. I just tried breakthrough but it was mindless shooting. No fun for me. Let's be honest. I for example loved BF3 but playing Caspian Border on portal made me realize the new maps are as good or even better than the old loved ones. I say Stranded is better than all of the maps in Portal. This new map is super fun and exciting. Thank you.
- 4 years ago
I have played this map a good 12 times now mu thoughts:.
- The sectors make the boat pointless just like discarded but worse because if you loose the outside then your never getting on that ship with all the camping. Why not make 2 sectors outside split part one/part 2?
- Camping its everywhere yeah its hard to fix this but wow alot of my games there were users that stayed in spot for the whole 22mins mostly because of the major issue.
- The spawn points my main issue with the map very frustrated its worse than exposure i spawn in 150m away and boom timmy in that bush got you ok spawn in boom oh george got you behind that storage container. Fine spawn on ship objective then crunch oh ran over because you spawn on the road.
I go to spawn at the radio tower area oh we spawned you 200m away oh chopper got you try again.
- The ziplines need to go why can we not have stairs or back access spots like the one section? so many times i get taken out during my 3min zipline ride to the top of the ship and i am doing this because i spawned outside 150m away.
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