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Played it now a bunch of times yesterday. It's 7/10. Its pretty fun but the netcode at times make's it hard to hit someone
Tried it a few games its meh, really didnt want to see another ship in a map. Also in a couple matches of BT I think it was, I joined and the enemy was already set up and literally raining down all sorts of firepower hell at the spawn point. You literally spawn dead spawn dead spawn dead, no way to get out of it so left. They need more cover on the first spawn point of BT, if the enemy get a foothold on the spawn killing its game over in minutes and may as well quit
- RayD_O14 years agoHero@Spinner1981
I experienced a lot of terrible spawns yesterday playing Stranded on Conquest especially on the outside areas.
I think it's something they need to look at.- WedgeTornado4 years agoSeasoned Veteran
@Straatford87 I like it, its awesome! I can tell they put a lot of time on it. Lots going on outside the boat as well!
The Tornadoes are awesome on this map! They do affect capturing objectives on this map. Can we get multiple tornadoes on the other maps as well?
- Albake21z4 years agoSeasoned HotshotI'm a big mixed bag on this map. I think it's better than all launch maps, but not on the same level as Exposure. It's rather fun, chaotic, has plenty of cover, but the map in general feels so uninspired and rather stale.
I played Exposure for 80% of my time in 2042 since it released, I don't think I could spend that same amount of time on Stranded. I just can't unsee Discarded 2.0 and the loads of reused assets just thrown all over the place.
Feels like a map that was made using a Battlefield Forge Mode (like Halo) rather than an official Dice made map.
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