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SithMetal71's avatar
SithMetal71
Seasoned Ace
3 years ago

Where are the Vehicles in 128 player Conquest?

128 players and only a handful of vehicles to get into. 

Previous Battlefields had way more even on xbox360 with 24 players. 

Why has Dice ruined the Battlefield experience with stupid decisions they make. Thinking this is what we want.

Well Dice it is not what we want, I and probably most of Battlefield Veterans want a BATTLEFIELD EXPERIENCE with vehicle combat. Instead, you cut vehicles down to a handful because people complain same goes with the weaponry on vehicles, nerfing because of complainers. 

The transport vehicles main weapon is a joke, the MAV weapons are too weak. 

When are you going to beef up Battlefield to how it should be and those that complain, well, there is always COD to go and play if they do not like it.

BF4, BF5, BF1 and so on had way more vehicles in use now we have 1 jet per side, BF3 had 2, Tanks are limited, again need I go on?

15 Replies

  • @TTZ_Dipsy Well its not true, in all matches i played not even the anti air is camping in the back, also not the tanks. And if the enemy team has just 2 guys with stinger you are literally dead after 1minute of uptime. Since you can flare once, and then you cant hide everywhere because the maps are empty. So you are dead as soon as you used your flares. And i know pretty good how to handle vehicles in BF, but in BF2042 they are so bad and super fast dead.
  • Tank2042Man's avatar
    Tank2042Man
    3 years ago

    @AfRo_HoRmEr wrote:
    @TTZ_DipsyWell its not true, in all matches i played not even the anti air is camping in the back, also not the tanks. And if the enemy team has just 2 guys with stinger you are literally dead after 1minute of uptime. Since you can flare once, and then you cant hide everywhere because the maps are empty. So you are dead as soon as you used your flares. And i know pretty good how to handle vehicles in BF, but in BF2042 they are so bad and super fast dead.

    Agreed.

    The person you replied to is obviously talking about Breakthrough which by its very nature dictates tanks stay back and act as long range artillery.

    The second they move too close to the enemy they are easily and quickly dealt with by a competent team.

  • AsahaTx's avatar
    AsahaTx
    3 years ago

    @TTZ_Dipsy 

    Bf2042 tank is easy to hide behind, one of the reasons is that it is too easy to destroy him at medium and close range.

    C5 ,M5 is everywhere.


    If you pay attention you will see Spiderman C5, Pteromyini C5 everywhere.

    And DICE should need to calculate the various vehicles independently.
    As long as someone is playing a tank, you can easily lose air defense.
    I think the really effective anti-air capability is the 30mm WILDCAT.
    I've been playing WILDCAT and getting the T1 skin, I've been playing 30mm WILDCAT and Anti-Tank Missile.

    30mm can shoot down air vehicles very quickly, except for air transport aircraft.

  • EA_Atic's avatar
    EA_Atic
    Icon for DICE Team rankDICE Team
    3 years ago

    Merged several threads together, speaking about the same feedback about Vehicles in 128/64 player Conquest.

    /Atic


  • @TTZ_Dipsy wrote:

    Since everyone either camps in the back with tanks or harrasses everyone with the helicopters and nobody works together to take em down I think 3 is plenty


    @TTZ_Dipsy And what good is it when everyone is standing in the rear like artillery. Give more tanks and they will occasionally go beyond the front line. The infantry will only thank you, they flock to him like flies to *. More explosions, more drive, at least you won't have to sit and wait for the revival of technology.

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