Forum Discussion
One lone wolf man isn't suppose to be able to easily kill a tank, thats not balance at all. You're upset choosing an AA/AT role isn't equal to godmode against tanks/helo/jets. Imagine driving a tank, and out of nowhere you get one shot by whatever... it's suppose to be a tank and hard to kill. Blame your team when the tank is 50-0 in a round.
They aren't supposed to be hard to beat with the right weapons. They're big, slow targets. And there's supposed to be risk if they drive off alone. Unfortunately the players that don't know how the game should work are the ones trying to tell the devs how to do their job.
- UP_Hawxxeye3 years agoLegend
@DPsx7 wrote:
@AuMordumIt's totally balanced. If a single player can get in close to a long range tank with multiple players, I say they earned those points.
They aren't supposed to be hard to beat with the right weapons. They're big, slow targets. And there's supposed to be risk if they drive off alone. Unfortunately the players that don't know how the game should work are the ones trying to tell the devs how to do their job.the risk for the tank has never been bigger than now.
I have used tanks since BF3 and I have never felt as much in danger as now when it comes to being aggressive with a tank (aka not when hiding in the rear lines).
I am all for the infantry having the tools for exterminating a tank in style. But I am concerned by how the BF2042 tanks are both clumsy with limited vertical turret angles as well as reeeeeealy few compared to the infantry they deal with.
Unless I am mistaken, the number of tanks in 128 CQ on 2042 maps is smaller than the number of them in 64 CQ Caspian border
About Battlefield 2042 General Discussion
Recent Discussions
- 2 hours ago
- 8 hours ago
- 11 hours ago
The time has come
Solved2 days ago