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i feel that sniper glare should react appropriately to all light sources. the same goes for any type of sight or uh glass type things i guess. especially if you use ray tracing right? consideration to real life light refraction and whatnot. also what's up with enemy grenade markers it always seems like too much if you ask me? anyway in the early days of battlefield i was wondering why so many snipers had flashlight attachments. was like dang these snipers trying to blind me, can't see exactly what im shooting from way back where i'm at. despite being so visible haha. negatively affects both sides. for real like i don't need all that to find them and its bs they are so visible for them. ok flashlight here head should be about right there? meanwhile they are focused easily on my head.
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