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4 years ago
it's there to penalize camping and facilitate firefights.
- ragnarok0134 years agoHero+
I'm happy that it's back. I didn't like BF1 or BF5's systems and it does give added utility to the suppressor attachment as the OP stated.
- 4 years ago@ragnarok013 Yes but it goes beyond added utility and into necessary attachment territory. The utility is to make the gun quiet. Putting you on the map if youre not using one is too much. It's a mechanic that should be eradicated from all FPS
- ragnarok0134 years agoHero+@ashar_saleem121 I didn't find a Battlelog profile so I'm curious what was your first Battlefield game, BF1, BF5? It worked very well in BF3/4 which is why I like it.
Regarding your point about finding campers by audio queues BF5 and BF2042's audio is bad for audio queues so that's not really an option.
- 4 years ago@trip1ex You can find campers by using your ears and eyes to see where the shots are coming from.
By facilitating firefights, it basically means that as soon as you fire your gun at one enemy, you light up on the map and everyone on the enemy team can just hunt you down.
Are you saying there werent firefights on BF1? Because I would highly disagree with that
Even if it just pinged the location you fired from as your last known location and didnt follow you around that would be a compromise I could perhaps live with
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