Forum Discussion
We aren't talking about portal xp farms, we are talking about the mode created by dice and put into their main AoW menu.
@Spidder81 and exactly the same can be said for cheaters, they have the tools and little to prevent them doing it so is it OK that they do by your logic?
Just because you can doesn't always mean you should.
Players abused the system and DICE took steps to prevent such abuse, it really is that simple.
@ChugKendall, see above. I disagree that that the easy route should gain 'reward' at a similar rate to the 'harder' route especially when it comes to the likes of weekly missions etc.
- Spidder814 years agoSeasoned Ace
@Trokey66mate we all got different opinions on the matter and it currently is what it is.
The fact is that this game should have the full xp and unlocks across all modes. Just as it said it would be before release, just as it was on release. The only reason this isn't so is the xp farms after release.
So you whether you understand or not, it is the reason to why a lot of solo/coop and custom portal mains are so peed off about what is going on. They spent hard earned money on the premise of full xp and unlocks on all modes, only to have it taken away 1 day after release, and for a lot of people who had been playing, it was too late to get a refund. - 4 years ago
@Trokey66"1200 kills and would take less than 12 rounds of Breakthrough to achieve" - if you play the game in a natural or pure way as it is intended then no, it would take much longer than what you claim....but if you're farming yes, that's correct.
"Players abused the system and DICE took steps to prevent such abuse, it really is that simple." - I'm afraid it's not that simple.
You see, when DICE "took steps" they actually broke a good portion of the game's content unlocking system for a good chunk of players. Now of course players who are mostly interested in playing PvP are largely unaffected by this. But those who are focused on mainly playing PvE are affected in a huge way.
This IS a PvE game, lets not forget that fact, and to discount PvE players is what has been happening.
"I disagree that that the easy route should gain 'reward' at a similar rate to the 'harder' route especially when it comes to the likes of weekly missions etc." - you are very welcome to disagree, of course...
...but the terms "easy/hard" are completely relative to the player, his physical and mental ability as related to his age and medical condition, his skill level, the amount of time he spends playing, how he prefers to play the game in which mode/s, who he plays with, and also the bot difficulty settings.
So, what you are suggesting is that just because you think a player is having an easier time of it than you are, that they should be discriminated against? In fact, they may be having a much more difficult time than you are.
That is a double standard, my friend, and then we can turn that around on you very quickly. For example...we can state that playing PvE is the high road to take since it is a more emotionally stable and a healthier way to play with your friends (instead of beating them up and being rewarded for killing them in-game) and therefore should be more highly praised and rewarded and so the game should actually be rewarding PvE players more handsomely than PvP'ers.
So, you're opinion may not necessarily be based on the reality of the situation, lets keep that in mind.Let's also not forget that one day you, and other PvP'ers, will likely be in our position and wish to mostly play PvE at some later point in your lives...and how are you going to really feel then? Well, if you get treated the way we have been then at the very least you'll likely feel a bit left out and discounted, if you're being honest about it.
- Trokey664 years agoSeasoned Ace
- 4 years ago@Trokey66 There was nothing "easy" about the solution I mentioned. Everything could be scaled, according to time and/or difficulty. It's more of a personal preference than anything, and I completely understand those not wanting to deal with multiplayer modes.
And if those people are going to be doing PvE all the time, why does any multiplayer fan care? The MPers won't have to worry about about the Solo guys, because the Solo guys don't want to play PvP. - 4 years ago@Trokey66 "Battlefield, a PvE game? 🤣😂🤣🤪"
I love this. Dice and EA needs to see this because if they don't find this just soooo poignant then every dollar spent on the PvE, both by the publisher and the players, has been for naught, and this thread has been a waste of our time & patience for certain. - Trokey664 years agoSeasoned Ace@ChugKendall If people are only going to play PvE, why should they care about a reward for PvP? If they don't want to play it, they don't get the reward.
Don't want to play Rush? Don't get it.
Don't want to use shotguns or DMRs? Don't get it.
Don't want to revive? Don't get it.
Don't want to play PvP? Don't get it.
I am sure there will be missions I don't want to do whether it be PvP or PvE so again, I will either suck it up or Don't get it.
Why is this such a difficult concept to grasp? - 4 years ago
@Trokey66Look, without trying to sound snotty here, it is you who doesn't seem to grasp the concept being discussed.
Instead of coming in like a bull in a china shop why not first familiarize yourself with what they did and how they did it?
They were never just PvP rewards...the rewards were all the same and were available to both PvP AND PvE players alike when the game first released, regardless of which mode you enjoyed playing in... until they decided to restrict a bunch of what USED TO BE our content. We were already playing towards these rewards when they restricted them by suddenly removing them from PvE after the fact and kept us holding on for a change-back until after our refund policies had expired. Then of course that change-back never came.
This is called bait & switch tactics. The game was sold by giving the impression to PvE'ers that all content could be unlocked for us in PvE type modes, and indeed this WAS the case when the game first launched.
Then a few bad apples (PvP players of course) came in and of course had to ruin it for all the honest PvE players by making bot farming Portal missions. Dice then cuts off everyone, including the innocent. - 4 years ago@Trokey66 it's simple dude, they created a PvE base, and now they need to give attention to it. Call of duty keeps their PvE players happy, hell, they have special DLC aimed exclusively for them (zombie maps) and PvP players get their own DLC as well, everyone is happy. There is a reason why COD manages to outsell BF every year. Dice doesn't even need to have exclusive dlc for pve, it's literally just different and harder tasks for the same rewards. You wouldn't complain if a pvp task is to get 5 sniper kills on MP vs winning 3 conquest matches on solo would you?
If they had no intention on caring for the PvE players, you know what should have happened? Another BF1, bf5, or bf4. That way I would've seen it and gone "Oh, no AI. I guess I just won't buy it and move on; I respect their decision".
Why are you putting down people who bought this game for the PvE and have it within their rights as a consumer of this product to want the same experience as everyone else? - Spidder814 years agoSeasoned Ace
@Trokey66 wrote:
@ChugKendallIf people are only going to play PvE, why should they care about a reward for PvP? If they don't want to play it, they don't get the reward.
Don't want to play Rush? Don't get it.
Don't want to use shotguns or DMRs? Don't get it.
Don't want to revive? Don't get it.
Don't want to play PvP? Don't get it.
I am sure there will be missions I don't want to do whether it be PvP or PvE so again, I will either suck it up or Don't get it.
Why is this such a difficult concept to grasp?oh my days
"sigh"
Not worth trying to explain anymore
You can lead a horse to water but..........................
- 4 years ago
@Trokey66I don't know how old you are, but I've been a competitive PvP player back in CoD 2, Rainbow Six 3, GR 2 and until the first Modern Warfare, I used to play on local competitions with my team, and none of us were bashing the PvE players, or those who played vs bots. We actually found bot games pretty fun. We never thought PvE was the easy way, it was just a different way. And we didn't care at all about them having the same progression as ours, because what matters was our goals, our successes, our achievements. Have you noticed that you want to take something away from others when we just want everyone to enjoy it ?
How could you PvP Players become so contemptuous and sectarian ? You don't want things, you just don't want others to have it. It's against sportsmanship and the "play together" spirit we all defend. We should be happy to enjoy the same game together, rather than fight because we don't play the same game mode. It's so silly. - Trokey664 years agoSeasoned Ace
@MDBuzzI'm 55 and been round the block a bit.
I'm not 'bashing' PvE players, mearly pointing out that weekly missions and this one particular can only be done by achieving all the requirements.
None of these requirements can be achieved in PvE so if anyone doesn't want to PvP, they don't get the reward.
If I didn't want to play Rush, should I demand that the requirements be changed to suit me so I can do it on Conquest?
You talk about 'playing together' yet these guys refuse to play PvP for a few rounds with others to get a reward!
If players want all the rewards they are going to have to accept that at some point, they will have to do something they don't want or like to do and step out of their comfort zone and I see no problem with this.
I prefer PvP as you may have noticed but I'm no way against PvE and if there is ever PvE mission requirements, I'll do them to get the reward.
It really is as simple as suck it up and try or don't get the reward. It is what I do.It seems that you want everyone to get everything even if that means little or no effort at all.
- 4 years ago
@Trokey66So you come from an era where bots were everywhere, you should understand why people fight to have full progression vs bots. Besides EA promised it and removed it right away, it’s a part of the game.
What I understand by your words, is players should « suffer » to have it all. But it’s a game, it supposed to be fun. You have to suffer if you want to climb up the leaderboard, or if you want to rank up in a league or a ranked mode, you shouldn’t have to do something you don’t want to do in a game, just to rank up the classic level system, a battle pass, or you stats to unlock player card and stuff.
Playing PvE is not a minimum effort, it’s just another way to play. Some people in WoW are leveillng only by doing PvP stuff, some prefer to do PvE, is one of them worthier than the other ? No, and they do both level up and have rewards. In CoD, some people rank up only in zombie, or in casual play, while others only play in hardcore, is on of them worthier than the others ? No, and they all rank up and earn rewards. We can play together the same game, even if you play on different game mode, we share the same enjoyment for the same game.
If you think people has to do what they don’t want to do to progress, then you don’t understand why some of use like gaming. Challenges based on specific weapon type are the worst, that’s why Halo banished them, that’s why COD players are complaining about some camo that need you to use specific attachments. In a game, no one want to do something he’s not confortable with, or he’ll do it because he is forced to, and he won’t enjoy it at all. And most will just quit the game or get bored.
It can be both fun and rewarding. - R1ckyDaMan194 years agoSeasoned Ace@MDBuzz You are confusing a one off mission for a skin with progression, how are you progressing by unlocking the skin?
Progression is unlocking attachments and gadgets and ranking up. - Trokey664 years agoSeasoned Ace
@MDBuzzNot sure if you have noticed yet but this is Battlefield, not Halo or CoD. What they do is irrelevant to this discussion.
And yes, I remember when all you could play against was bots hence I now prefer PvP on the whole, but again, this is irrelevant to this conversation.
At no point have I suggested they must 'suffer', that is some grade A hyperbole there!
As @R1ckyDaMan19 says, this is a 'one off' weekly missions so over all progression is once again, irrelevant to this conversation.
Weekly missions/challenges in Battlefield have always had elements that some or all would rather not do and/or present a modicum of challenge. Everyone has aleays had the choice to either suck it up and do them or not get the reward.
Why should PvE only players be any different? If these missions/challenges don't require players to leave their comfort zone now and then, there is no point in them and DICE may as well just give the rewards out as long as you can turn your console on! - 4 years ago
@Trokey66I don't think you're grasping that Portal was created as an answer for solo play and custom match design--and to fill up slots of AI players, to keep the game playable, when dwindling numbers of human players get spread out across modes (already happening). It would be great if everything that happened in PvP also took place in solo, because we all know that Portal will probably be the thing that keeps this title from completely sinking--if EA stops with the nonsense in time.
Bottom line: I have not purchased it, but I have played it, and I don't like it in its current state. Portal was going to be the solution, for me. Sadly, it's not, and I no longer care to play it.
If EA decides to stop restricting things for solo, I might give it another try, because I HATE feeling that my time is wasted. As it stands now, I am fine playing a few other titles--and, no, not the new CoD. It sucks, too. - Trokey664 years agoSeasoned Ace@ChugKendall I don't think you are grasping that this is for a weekly mission!
- 4 years ago@MDBuzz the challenges are hardly suffering. doing the rush objectives was ridiculously easy as mckay. just play like spiderman, no one ever looks up. you just have to arm 3 objectives, or if you are defending let them arm the objective, shoot them with a shotgun and disarm it (two birds one stone) then just grind the 30 kills and 50 revives (both super easy in breakthrough...you can probably get most if not all revives in one breakthrough game as medic)
- 4 years ago
@R1ckyDaMan19Weekly challenge are part of the global progression, because they rewards XP, and unlock things every weeks. Both XP and unlocks are progression through the game.
@Psubond I agree, I don't say they are hard, I complain about them not being doable on AOW Solo/coop official server.
@Trokey66Halo and CoD share the same playerbase according to Publishers, and aim to the same people when it comes to the marketing area. So it's relevant to compare with direct competitors. Battlefield 2042 players that are disapointed with the game wil eventually quit the game for CoD.
And I don't want PvE player to be treated differently, I want them to be treated the same, with the shared progression Dice promised. Weekly challenge can be both fun and diverse. Kill X people regardelss of the weapon, kill X poeple in a vehicule, regardless of the vehicule type, kill X people through a scope, regardless of the weapon type or scope, play X objectives (Rush/Conquest/BT), supply X people (HP, Ammo or Armor), play X game regardless the game mode, spot X enemy position, revive X people (forces you to play medic tho), make X assist kills, there are a lot a challenge that can be acheived on any mode by playing your way. - 4 years ago@Trokey66 I do understand, and I want more than just the weeklies to be available for solo play; I want *everything* to be available for PvE players.
- 4 years ago@Psubond Terrible, terrible take. "When did cod every promise you could unlock skins in zombies? When rockstar ever promise you could unlock content in RDR2 story mode?" they don't have to promise, the moment they advertised a single player, it's fair to players to assumed they'd be treated to any dlc the game has to offer.
The only argument I keep seeing against this is downright selfish players who straight up don't want PvE people to have the same experience; despite multiple solutions being presented. Don't worry, no PvE player is ever gonna bother you, we literally keep to ourselves with bots lmao. - 4 years ago@Trokey66 If Dice where giving away their Christmas bonuses for the first player to wrack up a 1000 kills then fair enough, that is something to be earned.
This is for a naff looking skin.
I didn't go near the PvE and even I think just let them have the unlocks. It's a naff reward for coughing up the cash to play a game. This isn't going on anyones CV, so what does a poxy skin matter whether you play PvP or PvE?
If I unlock it through PvP it's because I enjoy playing PvP, the skin is just a bonus not a reason to play Battlefield. Same for anyone who prefers PvE, one group isn't better than the other, keep the rewards the same for both. - 4 years ago
@Trokey66I don't want them to GIVE everything, it's also some grade A hyperbole you're doing there. I want them to let everyone EARN it.
@PsubondThey advertised "All experience you earned in Battlefield™ 2042 is universal and shared across all its modes, which means you’ll be leveling up and unlocking new weapons, gadgets, and cosmetics no matter which mode you’re playing. Hardware you unlock has its own mastery-based progression journey, with you earning new unlocks for reaching certain criteria with that hardware. At certain Mastery milestones such as performing 40 kills with a weapon, you’ll also gain cosmetics for that hardware such as a new skin, and a new tier of Mastery Badge you acquire to decorate your Player Card and boast about your achievements." In the Epic Game's Begienner's guide ad they did, they said to Epic "First off, it’s important to know that no matter what you play in Battlefield 2042, you’re earning progress and unlocking cosmetics. All experience earned in any of the modes is universal. So if your main goal is to unlock everything, don’t worry about which mode you’re doing in, just drop in and have fun." For now, Mastery is capped, XP is capped, and you don't unlock Player card and cosmetics because weekly challenges aren't available in solo, and T1 is locked.
But, full progression and full unlocks in solo/coop/portal isn't something that needs clarification, it was planned, it was implemented on day one, every update full progression on any mode is turned on again, because it's the servers default mode.
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