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@R1ckyDaMan19Weekly challenge are part of the global progression, because they rewards XP, and unlock things every weeks. Both XP and unlocks are progression through the game.
@Psubond I agree, I don't say they are hard, I complain about them not being doable on AOW Solo/coop official server.
@Trokey66Halo and CoD share the same playerbase according to Publishers, and aim to the same people when it comes to the marketing area. So it's relevant to compare with direct competitors. Battlefield 2042 players that are disapointed with the game wil eventually quit the game for CoD.
And I don't want PvE player to be treated differently, I want them to be treated the same, with the shared progression Dice promised. Weekly challenge can be both fun and diverse. Kill X people regardelss of the weapon, kill X poeple in a vehicule, regardless of the vehicule type, kill X people through a scope, regardless of the weapon type or scope, play X objectives (Rush/Conquest/BT), supply X people (HP, Ammo or Armor), play X game regardless the game mode, spot X enemy position, revive X people (forces you to play medic tho), make X assist kills, there are a lot a challenge that can be acheived on any mode by playing your way.
- 4 years ago@Psubond Terrible, terrible take. "When did cod every promise you could unlock skins in zombies? When rockstar ever promise you could unlock content in RDR2 story mode?" they don't have to promise, the moment they advertised a single player, it's fair to players to assumed they'd be treated to any dlc the game has to offer.
The only argument I keep seeing against this is downright selfish players who straight up don't want PvE people to have the same experience; despite multiple solutions being presented. Don't worry, no PvE player is ever gonna bother you, we literally keep to ourselves with bots lmao.
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