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Apart from BF4 which was basically BF3 2.0 Dice have always created fresh experiences with every release.
Every release has its own unique identity and I hope they keep doing that.
I don't want a new BF3 / BF4 every year or two, that would be very dull.
- X-Sunslayer-X4 years agoSeasoned Ace@Tank2042Man i agree just reskinning BF3/4 would not be my cup of tea either for the most part.
that beign said DICE is at a point where i am not sure if they themselves know anymore what BF is, and i know i could ask 100 people that question and get to an extend 100 different answers. i do not know who threw 2042 out into the public in the state it was/is in but whoever it is should be fired period. this is the 2nd release in 4 years now where DICE shows they either can not work with frostbite anymore or they have no idea what a decent game makes from a purely technical standpoint.... - 4 years ago
@Tank2042Man wrote:Apart from BF4 which was basically BF3 2.0 Dice have always created fresh experiences with every release.
Every release has its own unique identity and I hope they keep doing that.
I don't want a new BF3 / BF4 every year or two, that would be very dull.
I dont think, that most of the people would love a simple reskin. But more like a BF3/4-themed BF on a new engine. Imagine a setup like BF2042 (BF4 theme), with gunplay, custromization, destruction and movement from BFV, immersion (visuals, sound design) from BF1 and map and class design from BF3/4.
I can only speak for myself: What i "demand" is simple: Don't reinvent everything. Ask the customers what was bad and what was good. Build upon the "good" things, screw the bad things and create some interesting stories every 3-5 years. I bet, that Dice would be a easy cash-cow for EA, but "marketing" says: "We need Battle Royal and heroes", although EA already got Apex Legends.
- 4 years ago
Personally, I prefer the releases that are grounded in reality. Current day equipment, or historical. I get that we weren't going to get another WW1 or WW2 release any time soon but I would have liked them to revisit the Vietnam war properly but I guess these days they aren't too keen to paint anyone as the bad guys, hence the multinational team of specialists against another multinational team of the same specialists. I want real weapons and equipment, with at least semi accurate performance and damage. With this release being set in the future they can do what they want really although the absence of thermal sighting seems to stick out as something you would assume would be commonplace in this fictional future setting even if it would be massively overused and cause issues.
- TTZ_Dipsy4 years agoHero+
Not every single thing needs to be changed, but I appreciate a team who tries to keep things fresh a heck of a lot more than those who are happy with everything remaining stagnant for as long as possible.
I think people are more taken back by the outright removal of certain features more than EA trying something different - I just hope the community can (constructively) work with the dev team to salvage Season 1
- Twordy4 years agoSeasoned Ace@TickTack121 I would love to see the modern battlefield in the same manner as 2/3 and 4. Suppression wasn`t a bad thing, actually, the game felt more balanced thanks to that. Normal Conquest /Breakthrough for 64 and 32 players. I would love to see the destruction that is present in BC2 or BFV. A beautifully crafted world with well-thought environments and something similar to choke points on the map. All-Out-Freakout is a huge 128 player package with fire attrition, trade-offs, and downgrade labels.
Problematic is the incorporation of specialists into a class system without hampering a spine of Conquest. Without strictly formed classes the concept of paper, rock, scissors mechanic is simply gone in Conquest. Without specified roles, CQ becomes fire attrition (all weapons available at the same time) TDM with vehicles and no clear objective.
The role of a Commander, Squad Leader used to be crucial, fun, and engaging. No Squad Management, no VoIP, no global chat, no proper scoreboard, no dedicated servers, the poor map design and gameplay solutions, terrible one-liners, the worst soundtrack in BFs history, and many other things nobody asked for is a package of nails and planks to the BFs coffin.- 4 years ago
@Twordy wrote:
@TickTack121I would love to see the modern battlefield in the same manner as 2/3 and 4. Suppression wasn`t a bad thing, actually, the game felt more balanced thanks to that. Normal Conquest /Breakthrough for 64 and 32 players. I would love to see the destruction that is present in BC2 or BFV. A beautifully crafted world with well-thought environments and something similar to choke points on the map. All-Out-Freakout is a huge 128 player package with fire attrition, trade-offs, and downgrade labels.
Problematic is the incorporation of specialists into a class system without hampering a spine of Conquest. Without strictly formed classes the concept of paper, rock, scissors mechanic is simply gone in Conquest. Without specified roles, CQ becomes fire attrition (all weapons available at the same time) TDM with vehicles and no clear objective.
The role of a Commander, Squad Leader used to be crucial, fun, and engaging. No Squad Management, no VoIP, no global chat, no proper scoreboard, no dedicated servers, the poor map design and gameplay solutions, terrible one-liners, the worst soundtrack in BFs history, and many other things nobody asked for is a package of nails and planks to the BFs coffin.You extended my post in a perfect way. So again the short form for everyone: Please Dice, ask the players (e.g. regular surveys) what is good about a game and use that for the next game (probably nothing from BF2042, but a lot from BFV) and rework the bad things. I really don't understand what is so hard about that.
They could use BF2/3 and 4 as the concept to get the idea and theme from, while using the BFV core (movement, destruction, gunplay, physics) and focus on fixing the bugs. I bet this game would be 100x better than anything in BF2042. I mean even BF3 in portal sucks, because of the bad core of 2042...
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