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@Straatford87 Would love to get an answer from the team on why they felt the needed to make the scoreboard function on an entirely different scoring system that's not reflective of the in-game scoring system that previous games have used.
they had one job in 3 months. make a scoreboard and the still ****ed it up
- 4 years ago
You get placeholder numbers because there wasn't any underlying score system developed for this game, just an XP system. Another crucial failing of this games design.
I did my take on why this is a bad mistake in another thread and hey-presto, here are the results of its implementation.
It's took 3 months to developer a few UI elements to show whilst holding down a key. What a misery the development process is for this game. When will they admit that the state of the game engine is currently utter trash?
- edgecrusherO04 years agoSeasoned Ace@LeMairyHuff Does it actually not exist? I mean, from what I can tell it's beyond barebones. As if they couldn't use any work from previous BF games and had to put together the minimum-viable-product version of it for this game and lost all the nuance that rewarded players for cool stuff and rewarded/encouraged teamplay...
I'm hoping DICE answers honestly, even if it's a bad answer, because 3 months to build a fake scoreboard when the game is a dumpster fire is uh...like...really, really, really, really bad and makes me wonder why on earth the team thinks they have the ability to turn this almost completely sunken ship around.- 4 years ago
@edgecrusherO0There is not a score system. It does not exist. They didn't even manage to get that out the door and probably cut it. I think what happened was EA was totally incapable or operating under COVID remote status. Of course, their player base pays for it as they do with all these conglomerate money making machines.
The problem which they won't admit is that it's not just the game which is lacking functionality, consistency and stability, but the Engine also. It's like putting a car back together with broken tools. Inevitably, it will be a mess until the tools are sorted. The real fixing will be done when the engine is stable but I don't think they will do it. It's incredibly costly to develop a game engine anyway, let alone a game. Everything they are putting in will be inefficient performance wise and probably hobbled together with not much effect. You can also wave goodbye to all game projects which planned to make use of this same version as those will also likely be delayed.
Either way, if they don't redeem this game, they will lose complete trust in their player base as it's their staple title.
- 4 years ago
@LeMairyHuff wrote:You get placeholder numbers because there wasn't any underlying score system developed for this game, just an XP system. Another crucial failing of this games design.
I did my take on why this is a bad mistake in another thread and hey-presto, here are the results of its implementation.
It's took 3 months to developer a few UI elements to show whilst holding down a key. What a misery the development process is for this game. When will they admit that the state of the game engine is currently utter trash?
So true, when discussing them adding a scoreboard back in December I pointed out that it would be a fail because the underlying XP system doesn't track actions for score in any way resembling past BF titles. You can't show an end of round score based on team play stats the game doesn't generate or track. 2042 is flawed and lacking at the most fundamental levels compared to previous entries. Adding a scoreboard is meaningless if the game doesn't have a proper scoring system in place. It's a bandaid fix for a game that needs a heart transplant.
- OskooI_0074 years agoSeasoned Ace
I guess scoring got turned into a legacy feature. The previous leadership at DICE sure botched this game up.
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