Forum Discussion
5 years ago
@Neovisi0n Its different because you are able to roleplay as yourself behind the helmet and goggles. You can pretend in your mind that this is you. Soldiers have the same uniform, but the problem is when the characters have the same facial features and first name and surnames making them replicas of eachother. Thats the problem. The problem of creating replicas. Same uniform and helmet=ok. Same face, name and identity=Not ok.
5 years ago
@Ingeniekey First, we already know that there will be customization within each of the specialists.
As for names and faces, Id bet you'd be extremely hard pressed to actually notice a specific face mid battle, and I doubt the name is going to be any more than a menu/ interface device. These aren't things that will pull you out of the immersion mid game.
As for names and faces, Id bet you'd be extremely hard pressed to actually notice a specific face mid battle, and I doubt the name is going to be any more than a menu/ interface device. These aren't things that will pull you out of the immersion mid game.
- 5 years ago@Neovisi0n So you have played the game? I'm just expressing my imminent worries and I assume this wil be the biggest problem. Looking at all the posts about this, I'm not surprised it will be. The biggest problem as I see it is the actual names and facial features that will 100% create replicas. Replicas breaks immersion.
- 5 years ago@Ingeniekey and this is opposed to what? the identical non-customizable facial features of every player on a team in BF4?
I presume if you have an issue with this, that must have also broke your immersion right?
the trailer already tells us that there's going to be a wide range of customization for the most noticeable part of the player, the uniform, I don't know what else you would want... a full fledge Skyrim style character editor?- 5 years ago@Neovisi0n I don't understand why you keep comparing to BF4 as if this is the "blueprint" and as if BF4 didn't have problems. We now have a new game. This is an opportunity to create a new fantasy. I'm not saying it wasn't funny to have snipers be identical, but you also have to realize that these games were one of the first in the franchise so these "problems" weren't an issue, but more accepted. BF4 was in 2013. With evolving franchises we also crave improvements and what before in the past games weren't issues is with newer games in the same franchise an actual issue, because they become more apparent because we simply compare. Consumers compare. Humans compare.
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