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5 years ago
@Ingeniekey First, we already know that there will be customization within each of the specialists.
As for names and faces, Id bet you'd be extremely hard pressed to actually notice a specific face mid battle, and I doubt the name is going to be any more than a menu/ interface device. These aren't things that will pull you out of the immersion mid game.
As for names and faces, Id bet you'd be extremely hard pressed to actually notice a specific face mid battle, and I doubt the name is going to be any more than a menu/ interface device. These aren't things that will pull you out of the immersion mid game.
5 years ago
@Neovisi0n So you have played the game? I'm just expressing my imminent worries and I assume this wil be the biggest problem. Looking at all the posts about this, I'm not surprised it will be. The biggest problem as I see it is the actual names and facial features that will 100% create replicas. Replicas breaks immersion.
- 5 years ago@Ingeniekey and this is opposed to what? the identical non-customizable facial features of every player on a team in BF4?
I presume if you have an issue with this, that must have also broke your immersion right?
the trailer already tells us that there's going to be a wide range of customization for the most noticeable part of the player, the uniform, I don't know what else you would want... a full fledge Skyrim style character editor?- 5 years ago@Neovisi0n I don't understand why you keep comparing to BF4 as if this is the "blueprint" and as if BF4 didn't have problems. We now have a new game. This is an opportunity to create a new fantasy. I'm not saying it wasn't funny to have snipers be identical, but you also have to realize that these games were one of the first in the franchise so these "problems" weren't an issue, but more accepted. BF4 was in 2013. With evolving franchises we also crave improvements and what before in the past games weren't issues is with newer games in the same franchise an actual issue, because they become more apparent because we simply compare. Consumers compare. Humans compare.
- 5 years ago@Ingeniekey Buddy, you're complaining about the new system and arguing for the old class system.... im drawing the parallels to BF4 bc thats the last BF game that is remotely similar to what BF2042 is in terms of aesthetics. You're complaining about little things to find something to complain about. Who cares if each character has a specific name, you really think you're going to notice when you're exploding someone's head with a rocket? battlefield games have never really had a very extensive character customization, we already know that 2042 is going to have more, but you still complain just because those customization options are going to be tied to a specific character name.
I really fail to see how this breaks a players immersion.
The only thing I don't like about it is that in a way it detracts from the feeling of being part of something bigger instead making it feel like you're fighting for your self. Even with this, I only have this feeling when taking in the context of battlefield games as a whole, when i'm actually in the game its going to feel the same way something like COD MW feels, like I want to kill that guy hiding in that ditch and cap the point.
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