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ATFGunr
4 years agoLegend
@dethbytikiIt’s not just the weapons, it’s the speed. The traversing speed of the turret is too slow to bring effective fire on a fast mover. The range of the missiles is way, way too low as well. The rate of fire for the main guns is also too low. Back in 89 (get your helmets) I was on a 35mm Oerlikon GDF-005 AA gun crew and the twin barreled, towed AA was 1100 rounds a minute. That’s a lot of shells on the air. Range was 4K. Realistically it’s main purpose was helos, as a jet IS too fast to track and with stand off ability you’d almost never see them. Video games can’t be reality though, as you need balance. As it is, the game is unbalanced in many ways. AA can’t be dominant, so we get the Wildcat, which is more of an anti-personnel weapon.
- 4 years ago@ATFGunr I think the wildcat is good enough imho.
An wildcat who have the dual guns + the 60mm flak unlocked for the third seat wrecks air completely.
But sadly almost no wildcat I drive with has the 60mm flak unlocked.
I think the wildcat greatest problem currently is its slow turnspeed to track near or very fast targets.
And C5 drones which are instant deaths with no counter to it
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