Forum Discussion
@Trokey66 About the same? MP gaming only uses KB in data. 1-2 meg at most for warzone type.
- 4 years ago
The map size isn't too big but I felt there are too many capture points dividing players focus. I never got that large battle feeling that I get from other Battlefield games at 64 players. I'm not sure more players would make too much of a difference but map design that draws players into more focused objectives would make a big difference.
- Trokey664 years agoSeasoned Ace@1Hairy-Gorilla Are you sure? I remember thinking 56K was amazing, now we get that value in Meg. Gaming will have taken this into account.
And let's be honest, online gaming that long ago was relatively simplistic compared to today's offerings.- 4 years ago
@Trokey66 I'm 99% sure 😉 bandwidth has little to do with it, Throttle your connection and see Blackout for example was fine under 1meg. Your only transmitting small data and not that often on console tick rate was 30hz.
All your sending is gunfire and player locations so its still a small file to transmit. If your router or network switch allows throttling speed check it out 🙂
^depending if server side or client hit detection ofc so even less 😉