Forum Discussion
4 years ago
@1Hairy-Gorilla I can't wait to hear the in game announcer say "all objectives are controlled by the enemy" to then look at my map and see 60+ players in one area playing TDM in the middle of a conquest match doing nothing about it as our tickets bleed out.
Most people couldn't even focus on capturing/defending only two objectives at once in an Operations game in Battlefield 1. Frontlines only had one objective and people would spend the entire match avoiding the capture/defend area. Now they are adding more players and more objectives? LOL.
As the maps have gotten larger, the quality of the matches have grown worse. Unfortunately we will probably see the same results with the player count.
Most people couldn't even focus on capturing/defending only two objectives at once in an Operations game in Battlefield 1. Frontlines only had one objective and people would spend the entire match avoiding the capture/defend area. Now they are adding more players and more objectives? LOL.
As the maps have gotten larger, the quality of the matches have grown worse. Unfortunately we will probably see the same results with the player count.
4 years ago
Joint ops was a master piece of FPS gaming. I recall playing on those 120 player servers, which of course we're laggy, but the 64 player servers were fine. I had a lot of fun watching the TOW rocket destroy a tank. That game...a master piece.
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