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also: obligatory "git gud" comment (can't believe no one else said it)
realistically though, rank shows more about persistence than actual skill. i'm around S120ish and i'm not that good i just play a lot (or used to). i'm old, my reflexes suck, my tv is crap. i did get new glasses recently and that helps. amazing what happens when you can actually see your enemy. add those up and you will find someone who gets killed a lot
- 3 years ago
Rank or Level has ZERO to do with skill and has no "technical" advantage over someone of a lower level. Once you've unlocked everything, it's vanilla...
- 3 years ago@Prof3ss0r_M1k3 Back several versions of BF, I would agree, however, this game does not apply. It was bad before the patching, but since the last, I am killed within seconds of spawning. Multple times in a day, a vehicle is bearing down on me and runs me over as soon as I spawn. Other times its an armored vehicle with its gun staring at me, or a heli making a strafing run exactly when I spawn. That does not include all the times I am obliterated by infantry standing there and camping the spawn point.
I am at S157 and Im no sluff player, either. But more often than not, I am killed by players making impossible shots and the same players ALWAYS rack up 30-40 kills with 4-5 deaths every single game they are in. Based on the chaotic flow thats this game perpetuates, and the clear problem with the logic dropping you into an instant death scenerio, its not statistically possible. They clearly have an upper hand, in using macros, hardware that simulates commands and cannot be picked up by the anti cheat software, or manipulating the network packets that give them a clear advantage over other players and thier hits register before yours can.- 3 years ago
@Ahhnuld wrote:
@Prof3ss0r_M1k3Back several versions of BF, I would agree, however, this game does not apply. It was bad before the patching, but since the last, I am killed within seconds of spawning. Multple times in a day, a vehicle is bearing down on me and runs me over as soon as I spawn. Other times its an armored vehicle with its gun staring at me, or a heli making a strafing run exactly when I spawn. That does not include all the times I am obliterated by infantry standing there and camping the spawn point.
I am at S157 and Im no sluff player, either. But more often than not, I am killed by players making impossible shots and the same players ALWAYS rack up 30-40 kills with 4-5 deaths every single game they are in. Based on the chaotic flow thats this game perpetuates, and the clear problem with the logic dropping you into an instant death scenerio, its not statistically possible. They clearly have an upper hand, in using macros, hardware that simulates commands and cannot be picked up by the anti cheat software, or manipulating the network packets that give them a clear advantage over other players and thier hits register before yours can.Question: how do you manipulate a network packet to your advantage? I've been in networking for a long time, so I'd like to know how to set that up on mine.
That was mostly a joke. I think what you meant is that they are exploiting the horrid spawn mechanics and because the net code is so bad, they get the added benefit of seeing you before you see them because of lag comp/dsync. I was playing Breakaway and we owned both points on the oil rig. I was up top and got sniped from waaaaaay the hell over at the snowy mountains. Anyway, I respawned and instead of dropping me on the point I clicked that we owned, it dropped me off to the side of the oil rig towards what would be A zones in CQ. Well there is some jerky over at the top of the mountain designed to block the rig from A sniping. I'm dead almost before I can spawn. So like hmmm...ok I'll spawn there again, this time it'll put me someplace on the rig and I can go get this snake. Nope, same spot, same death before I can get spawned. So this time I stay down and spot him continuously hoping someone will see it. I watch 2 others spawn in the same spot and immediately die. So I respawn and yep...same spot same result. So I decide to spawn at C and run 100000 meters around the other side to sneak up behind him and take him out. Meanwhile he racks up 6 more free kills because the spawn mechanics are horrid. So yeah, mostly spawn mechanics and people knowing where the spawn points are and exploiting them. I still want to know how to manipulate network packets to my advantage though 🙂
- 3 years ago
dont matter what the rank is.you can be killed by anyone. most of the time high rankers are just farmers in vehicles.. the maps are big enough to be able to keep away from them, if they are on foot they will be at most popular flags mainly the flag closest to enemy spawn.
- 3 years ago@Prof3ss0r_M1k3 My point is of course not about time-of-play, but skill differences that usually, but not always correlates to the level. EA has enough stats to see your skill level (battle rating, not XP that you grinded) and match with the proper crowd.
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