Forum Discussion
@Psubond wrote:
@TAW_Rinko keep in mind there is also a contingent of people who have gotten into the game industry that absolutely hate old school gamers and want to burn down everything old school gamers enjoy and remake it in a away that will * everyone off
@Psubond that's because we long time gamers have quality and content expectations due to having seen the entire development of the gaming industry over the past 20-40 years. We remember when Battlefield was a complete game at launch and we purchased expansion packs - even as recently as BF1. Now the industry wants to release bare boned skeletons of games with a beloved franchise's name on it to generate automatic buyers and then they try to make us purchase the rest of the project while giving us far less over the entire life of the game and nicking and diming us incessantly. I'd kill for a Premium option again and would pay $60 right now for the Battlefield 4 Premium season 2 that DICE LA wanted to release back in 2015 but didn't come to fruition.
Live Service offers the most unfulfilling gaming model I've experienced. We used to get 4 map packs with 4+ maps, several weapons, camos, dog tags, and assignments - and sometimes new permanent game modes like CTF/Scavenger/Gun Master/Domination in BF3 or Chain Link in BF4, with each of the four xpaks over the life of a game. Now we get weekly "Chores of War" to unlock a throw away cosmetic that doesn't fit with the theme of a war game and MAYBE a single map once or twice per year or a temporary weekly game mode that leaves even if you like it and the community demands it stay. So instead of getting a regular content injection of several maps to re-energize the player base for 1-2 months when map fatigue sets in, we get a single new map (which may not be good), the community plays that single map for one week straight and is already map fatigued again one week later dropping player numbers again.
IMO Live Service is set up solely to be a microtransaction delivery service and not an enjoyable long term gaming experience like Battlefield was for almost two decades. It's almost like live service games are meant to be short term and disposable experiences so people don't play them for 10 years straight like older BF games so nobody has to keep the infrastructure running to support them.
- Ironhead8413 years agoHero
Couldn't agree more, I would love to see the return of premium DLC's over "live service"
- RayD_O13 years agoHero
@Ironhead841 wrote:Couldn't agree more, I would love to see the return of premium DLC's over "live service"
Absolutely, with premium we would have had another 8 maps by now. !
Live service is not a very apt name for what we have currently as BF2042 seems pretty dead doesn't it.
- ragnarok0133 years agoHero+
@RayD_O1 wrote:
@Ironhead841 wrote:
Couldn't agree more, I would love to see the return of premium DLC's over "live service"
Absolutely, with premium we would have had another 8 maps by now. !
Live service is not a very apt name for what we have currently as BF2042 seems pretty dead doesn't it.
@RayD_O1 @Ironhead841 I swear "Live Service" is actually Latin for "paying more for far less than previously received" ;-) I don't understand people still defending Live Service after BFV and BF2042's horrible content deserts (queue reference about the definition of insanity). Just because it works in other games doesn't mean that it works in Battlefield...this seems to be a general theme for 2042 as a whole. When we look at how much content we used to get on a regular deployment cadence and compare it to BF5/2042 it is staggering how little we actually receive under a Battlefield Live Service. Throw in the fact that some of the loudest players who complained about paying $40 for 12-16 maps, multiple weapons, assignments, dog tags, and camos in one nice package under premium gleefully posted pictures of their multiple Elites in BFV (paying far more than they would have for Premium) and it's no wonder why EA has tries to ram rod a Live Service into Battlefield despite it not actually being a good fit.
- LordVader6663 years agoSeasoned Hotshot
Dice is a shadow of it’s former self with regards the staff who created the earlier games and I blame management in both Dice and EA for the decisions in game design/direction though I expect EA to dodge the bullet by throwing Dice Stockholm under the bus at some point.
I really shouldn’t be surprised by now but I am every single time they feel the need to reinvent the wheel and start from scratch rather than building on what they’ve already got. At the very least the previous game should be the baseline on what they should be releasing on day 1.
At this point I’m yet to be convinced the latest version of the frostbite engine is an improvement on the previous one and was it worth the development hell? Seeing the reduced destruction in old maps in portal on the new engine really make me think it’s not as good.
Like most people on here I put in a lot of hours over the years into the franchise and buying BF and any premium backs was a no-brainier. I stopped playing before Xmas, have no desire to come back even if they improve the game and will only but the next game after launch once the reviews and player comments are in.
(BF4 was janky at release but the core design was there and “fun” so I played despite the issues)
- RayD_O13 years agoHero@ragnarok013
Yeah the four guaranteed content drops, 4 maps etc every three months were well worth the money as it really helped keep the game fresh.
I was never a fan of the Elites and consequently never bought any as I found them cringeworthy.
BF2042 is literally crying out for new content and it may already be too late for it to recover, judging by the lack of players.
The BF franchise has sadly lost it's way imho, by trying to be all things to all men it has ended up being nothing that anyone expected or wanted.. - 3 years ago
Live service is not the problem lol the game is just simply a mess!!
How is adding more content going to fix the game?
- 3 years ago@emerson1975 Live service games tend to be far lesser products in general.
- edgecrusherO03 years agoSeasoned Ace@RayD_O1 Honestly...I don't think DICE is capable of this quality or pace of work anymore. Partially due to that amount of content being produced that quickly often relying on pretty brutal crunch that sucks for devs, but also because the current team doesn't seem to have the same expertise, and that the Frostbite engine makes creating literally anything a nightmare.
They could sell DLC directly again, but it wouldn't make them make maps any faster or make the quality of this game any better. This is just what current-DICE is capable of.