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Lancelot_du_Lac
4 years agoSeasoned Ace
@slizzard I bought the version that had both Xbox X and Xbox One versions. Have been playing the Xbox One version most often.
However, when EA added the 64 player version to the Xbox X version, I thought it would aggregate the two player bases. Wrong. I still find it easier to find a game in the Xbox One version.
However, when EA added the 64 player version to the Xbox X version, I thought it would aggregate the two player bases. Wrong. I still find it easier to find a game in the Xbox One version.
- xXHappy_PuppyXx4 years agoRising Ace@Lancelot_du_Lac I assume you have crossplay turned off?
- 4 years ago
no i dont. its enabled
- Lancelot_du_Lac4 years agoSeasoned Ace@xXHappy_PuppyXx Nope - crossplay on in both versions
- xXHappy_PuppyXx4 years agoRising Ace@Lancelot_du_Lac Wow that's surprising. Everyone I group with has no issue with crossplay on finding matchs. It when we turn crossplay off that we get stuck in every server with "waiting for more players". This is on series x/s
- 4 years ago
@Lancelot_du_Lac wrote:
@slizzardI bought the version that had both Xbox X and Xbox One versions. Have been playing the Xbox One version most often.
However, when EA added the 64 player version to the Xbox X version, I thought it would aggregate the two player bases. Wrong. I still find it easier to find a game in the Xbox One version.Likely because of the difference in drawdistance and overall quality would actually give an advantage on old gen.
Someone on new gen might try to break the line of sight using some vegetation and on old gen that vegetation or what ever might not be there.
Even if it was there it might not render because the draw distance is terrible on the old gen versions leaving the player visible when he shouldnt be (the player wouldn't even have a clue they were visible)
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