Forum Discussion
@SpudBug wrote:
@L3tH4l3rR0rI think one thing non-pilots need to understand is the difference between being in a vehicle that your team has 1 available for 32 or 64 people and being an infantry player.
You may be one of 10 people who wanted to use that vehicle.
You may not be able to use it again that match if you die.
You will have to wait almost 2 minutes to get it again if you die.
Learning how to be effective with the attack helicopters while staying alive is very difficult.
Now as an infantry player if you die, you join back in the game with your same loadout in 5 seconds. No problem. A heli pilot that dies without warning to a railgun tank that's sitting 800m away in the enemy spawn has to play a different way, or wait almost 2 minutes for the chance to play helicopter again.
Taking out the sole attack aircraft that a team gets should be difficult and it should be rewarding for the enemy team.
Right now it's rewarding, but it's not difficult. Theres so many "cheap deaths" that can come and give an undeserved advantage to a team by destroying the enemy helicopter.
how is this for a tradeoff: make helos basically ineffective in terms of splash damage against infantry and increase the number of vehicles (including air) and the vehicles can go aftre each other. that way infantry isn't getting pounded constantly by air while they are trying to fight off infantry and ground vehicles.
can also reduce effectiveness of infantry against air as well since they won't be much of a threat to the infantry if the air has to actually hit a soldier with a rocket to kill him (like with Lis's missile)
- 3 years ago
@UP_LordPlumber wrote:
@PsubondAnd then you would have 2-3 ace pilots murdering everything in their path and you will be back here crying about overpowered vehicles.read what i wrote again. i mentioned making splash damage non existant for air against infantry like they did with lis against infantry. you can still kill but you need a direct hit.
or we just leave it as is with limited seats and infantry can shoot back. idc either way
- UP_LordPlumber3 years agoSeasoned Ace@Psubond I don't recall Nightbird miniguns having splash damage, yet good pilots can still murder you with ease. The same goes for Stealth helis btw, you can have some nasty farms with HMGs only
- RaginSam3 years agoSeasoned Ace
@UP_LordPlumber wrote:
@PsubondI don't recall Nightbird miniguns having splash damage, yet good pilots can still murder you with ease. The same goes for Stealth helis btw, you can have some nasty farms with HMGs onlyI don’t think that’s totally accurate. I have a much better chance of surviving the miniguns then the rocket pods. I rarely survive rockets, while I have definitely survived the miniguns.
There is no way even the best pilots can farm infantry with the miniguns as effectively as they can with rocket pods.
- 3 years ago
get some kills by use the night bird is easy now for me,but dice just kill cut the rocket and other heli 。 bad things that i cant get with all heli T1 , the turning is too slow and the army is too low
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