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Hello. To get a better idea of system performance, press the tilde key ~ on the keyboard and type 'PerfOverlay.DrawGraph 1' into the command console.
Please post a screenshot of the performance graph.
- 2 years ago
Hello, I took 3 prints with the overlay you recommended, one in the lobby, loading screen and during the match. I'm also putting here some prints that I had taken previously.
- OskooI_0072 years agoSeasoned Ace
Thanks for posting the pictures. It appears the CPU is maxing out at 99% on some of the threads. It only takes one CPU thread maxing out at 99% to limit the game's framerate.
The performance graph shows the yellow CPU line and orange simulation line with spikes and running around 15ms average which is 66fps. (1,000ms ÷ 15ms = 66fps)
Despite the CPU having a bunch of cores and processing power to spare, Battlefield isn't using all those cores and threads. Instead the game is maxing out a few of those threads and leaving the rest under utilized.
This is a common problem with games.
- OskooI_0072 years agoSeasoned Ace
You can try increasing the graphics settings so the green GPU line is right below the yellow CPU line in the performance graph.
This will make the GPU the limiting factor instead of the CPU. You should see the yellow CPU line become flat and less spikey which will make the game play smoother but won't increase the frame rate.
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