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Just adding on my latest with this:
As I said before, the Aim Assist did little to nothing when in typical engagements where the player was close to you and strafing or anything. No actual help there.
However, when tracking players, the AA seemed to kick in, but actually made it so it added MORE RESISTANCE as you tried to move the crosshair to follow them, meaning you never actually can never quite get the crosshair on them. For example, enemy is moving left to right, if you try to track left to right, your aim is SLOWER than normal even if you are behind them
I've dropped my Aim Assist value from default (100) to 70 and that's where it finally started to feel like I could at least catch up, but in general it seems like aim assist is hurting more than helping. Heck I might even drop the value more. Almost as if it applies a speed modifier to your stick movement (slowing it down) rather than automatically pulling your aim towards the target as it moves.
So if anyone else is getting burned by Aim Assist, I suggest turning it off, or at least reducing the value a bunch.
@Dead-Sync @xXHappy_PuppyXx @Slink_FSU this was suggested in the reddit forums as well, to reduce or eliminate the aim assist in the settings.
Lowering it helped, but it wasn't all too noticeable, and when I tried removing it entirely, well, I was all over the place, hahaha.
I do think that this is a temporary option for those willing to try. Bottom line though is that aim assist has to be revamped in order for more effective gunplay in 2042 to be present.
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