Battlefield 2042 - Camera and Aiming Reticle Desynchronization
Product: Battlefield 2042
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number Nvidia RTX 4090
Enter RAM memory size in GB 32
Are you using any software with an overlay? No
Which part of the game is the issue happening in? Multiplayer
Which part of the mode? Conquest
Please select your region Europe
On which server did this happen? ALL
When did this happen? (dd.mm.yy hh:mm) 22/07/23 21:00
Summarize your bug This bug relates to how the players' camera screen center, becomes misaligned with their aiming reticle when using mouse and keyboard.
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Reproduction for the issue is as follows; 1. Be on PC (But also have a controller connected. NOTE: this controller being connected isn't required to reproduce the bug/issue with the mouse and keyboard) 2. Enter any game mode. This issue happens in every game mode when using mouse and keyboard (Or use aim Trainer Portal Experience - AANJ7Z) 3. Equip Avancys with the ARCOM barrel attachment (This issue also happens on other barrels/weapons, but it's easiest to see on this weapon with this barrel) 4. Using a viewfinder overlay, monitor how the center of the screen and center of your aim cursor behave synchronization wise 5. Aim down sights with mouse and keyboard > shoot, with no recoil compensation (Notice that your screen center and aiming reticle have become desynchronized) 6. Aim down sights again with mouse and keyboard > shoot, this time try to compensate lightly for vertical recoil (Notice that no matter how many times you compensate for recoil, the issue with sight reticle and screen center sync never fixes itself) 7. Swap to a controller and repeat steps 5 and 6. 8. Notice that when using a controller, as soon as you compensate for vertical recoil, the screen center and sight reticle no longer ever desynchronize
What happens when the bug occurs? The players' camera screen center becomes misaligned with their aiming reticle. It feels very unnatural
What should be happening instead? Player camera screen center and aiming reticle should always be aligned. they should not be able to become decoupled from eachother
Video demonstration of this issue in action
https://youtu.be/nOftALB05oo