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The Issue with the TN Count that somebody wrote in this Thread must be the Culprit.
Check your Network Settings when you in Game. I mean the Network Bar that could be enabled in Game Settings under Network. There is an TN count in MS.
when the Count goes over 22ms or fluctate between low and high counts, than the Game stutters when you move. If the Count is stable and under 20ms it´s totally smooth. I have tested this more than two Hours yesterday. The good Thing is, when you see at the start of an Round the fluctation, you could easily restart the match make and hope for another Server.
It´s not on our Side, it´s an Server Problem. Dice must fix this.
TN means Time Nudge: This is an synchroniation interpolation Timer between Player -> Server -> Player and back.
As some wrote in this Thread. Most Players don´t see this micro Stutter, it´s minor but once you triggered it is so annoying....
- 3 years ago@yosh1979 thanks for the explanation mate! i guess that is probably what it is! and now we are hyper aware to it more than other! Dice need to fix this ASAP as i have had this ever since launch. but if they are using rubbish servers i doubt they will invest in better ones to fix it!
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