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@ATFGunr
I totally agree that not being able to create favourite servers is a giant step backwards.
It would certainly save a lot of time / frustration especially in the current climate.
Hey all,
I like the chatting back and forward in this thread, it is very active! However, if you're able to do so that is, please also provide a video or something that shows these Hit Reg issues or TTK vs TTD inconsistency. It is very hard to determine from a distance if it could be TN-related or another network-related issue (which causes TTK vs TTD inconsistency in most cases). Hence a video with the in-game network graph enabled should show/highlight some of this.
I also saw some questions as to why I am (or we are) asking for some gameplay footage with the in-game network graph enabled.
The main reason for this is that the in-game network graph has evolved quite a bit since it first got introduced a few Battlefield's back. It shows us a lot of network-related info about the specific network situation of the player, at that time. This helps us to determine if the issue could be server side, client side, or if it could have something to do with their (the player's) hardware or network situation for example. (All network graph info is Non-Personally Identifiable Information.)
These kinds of videos help the teams tremendously in their investigation, as it is impossible to test this in their own controlled environment. Real-world scenarios are always different.
Little update; I am actually going to move this thread to the Tech Issues boards for visibility.
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